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Messages - Delta

This topic is for testing the text editor (CKEditor).

Please let me know about any issues you have.
How to report an issue:
PLEASE PLEASE PLEASE give me some information / screenshots / etc so that I don't need to waste hours hunting the issue.

 
10 days ago
Good news. I found the issue and it will be fixed with the next update.
The SHIFT+ENTER mode is not working correctly. This has been fixed and SHIFT+ENTER and ENTER does work identical now.
This eleminats any issues with new line removing :thumbsup:
195 days ago
I will look into this issue asap once I'm done with the feature development.
Expect an update soon which should fix the issue.

SHIFT + ENTER is something different than ENTER alone. Technically they should behave in the end similar, but maybe there is something wrong.
TBH I only use and tested ENTER alone.

You could try to switch to the source view and then edit the message.
The source view shouldn't be converted (because it actually is already in the raw format) and should therefore work.

You already reported an issue that the sourceview does remove newlines (\n) and I assume it has something todo with this as well. (see linked issue here as reference)

I'll do my best to fix this asap. No promise on exact date but this or next week for sure.
208 days ago
We wish everyone a Happy New Year 2019! :fireworks:

2018 was great!

Although the UGX-Mods team (the few remaining ppl) stepped back from zombie modding,
we still love to see so much user generated content and activity in the modding scene.
Outstanding tools, amaizing maps,helpful tutorials and Q&A across the web - you guys rock!

The new UGX-Mods site overhaul is finally released and we hope we can grow bigger in 2019 with more cool features and improvements. :thumbsup:

UGX Launcher

Our anticipated goal to release the UGX Launcher :ugxl: in 2018 was not possible due to personal events and of course the work on our site overhaul, but we are very optimistic that 2019 will be a great year with the release of the UGX Launcher which will finally replace the UGX MapManager and allows us to support and maintain the application as long as people are actively using it.

Activity

Over the past two years we noticed less activity and this year we try to find solutions to bring back the good old times. If you have a great idea or want to help us -> let us know!
On the other side: we are close to 500k registered members (crazy!) and we will hit it this year for sure.

Thank You

A big thank you goes to our site and chat moderators - we wouldn't be here without them!
Of course also a big shoutout to our V.I.P's (former UGX-Mods members / partners / etc.), our lovely Donators <3 and of course every single user who are with us and keep this community alive. Thank you :heart:


2018 was great but 2019 will be even better!


:ugxmods: UGX-Mods Team
320 days ago
Hello beloved members,

It's this magical time of the year again. :christmas_tree:
So many sales and your pockets are empty already. :money_with_wings:
Play some christmas / winter maps and fight against the undead!

We hope you all have a great time, many presents, good food and a lot of fun.

Have some great winter holidays with the ones that matter to you most :heart_decoration:


UGX-Mods Team
329 days ago
I found the issue and it's fixed. It will be rolled out with the upcoming update and won't annoy you again ;)Also the style of it within the editor has been fixed, it looks now 1:1 with the forum post.
331 days ago
Thanks for reporting this issue! <3

This spacing issue is something which I was constantly fighting over months during donor beta development.

I looked at your post and it looks like this is caused by the download buttons. I should be able to deliver a fix with the next update. ;)
335 days ago
Good news: the issue should be fixed now.
Let me know if it's still not working :thumbsup:
412 days ago
thats weird, especially you should have no problem as donor.
Technically you just have to hit submit and it will delete the emotes until the error disappears.

I look into this asap.
414 days ago
I try to implement ordering by date / creation. Please not that this tool is meant for exporting your data according to GDPR and not to search your posts.
That should be possible under https://www.ugx-mods.com/forum/profile/area=showposts;sa=messages (although I'm unsure if it will show messages which are moved into a private area)

Update: I'll discuss the map idea section soon - no worries. Just have a lot to do ;)
431 days ago
We still have it archived. You could find and export it manually with our new Privacy tool under https://www.ugx-mods.com/forum/profile/;area=privacy;exportcat=messages
Maybe we can also revive this forum section (at least in a read only) mode again. I'll check ;)
435 days ago
Current State:
Most of the issues have been resolved by now. We will monitor the situation and will do further improvements and optimizations if needed. :dolphin:

The Forum / Site has some critical issues atm.The most dramatic one is the 502 error thrown by Cloudflare due to most likely our server.I assume it's performance related and my hopes are to find a solution during the weekend.


If you encounter issues a simple reload should most likely fix it. - I know: not perfect - but thats what you get when a single developer is responsible for everything and only a small testing group checked the beta site out. 


Hey guys,

after over two years it's finally here, our site overhaul.
It was a long and stressfull journy and we are happy to finally share this project with everyone.

Please forgive us if there are some issues in the next few days, we will monitor the site and might hotfix issues which we simply couldn't find in our Closed, Donor & Open Beta ;)

Most noteworthy changes compared to our old site:
Sorry but you are not allowed to view spoiler contents.

You can read the latest changelog (and all others from the paste) here: https://confluence.ugx-mods.com/display/UGXMODS/UGXSMF+v0.8.0-beta

Thanks for your support, be sure to let us know what you think!



I'm personally happy that this milestone has been completed now.

UGX-Mods should be future proof now, bringing you a lot of new improvements and features + modern web standards.



Greetings on behalf of the remaining UGX-Mods team

Alex 'Delta' Diller
435 days ago
I think the east coast ist fine. :nyancat_chainable:
442 days ago
We have some great news to share, so let's get started!


Release date

We are very excited to announce the release date for the new UGX-Mods theme.

The upcoming weekend (September 8th - 9th) will be the beta release on our production site.
After over 2 years of planning, developing, testing and refineing it's finally happening.


Downtime / Maintenance

There will be a downtime of 1-2 hours !
During that time we will migrate everything on production.

We will announce the exact time on our UGX-Mods Discord and on Twitter (@UGXMods).


Last Open Beta version has been released

We also released the last open beta release on https://beta.ugx-mods.com - go check it out now! Everyone can take a look before it goes on production this weekend <3

In this release we added new emotes like this one: :ugxmods_blue:
We also added support for emojis: :heart_eyes: :laughing: :thumbsup: (you can only see them on https://beta.ugx-mods.com/forum - this will obviously change with the go-live)

We made more changes, improvements and features, read the full changelog here: https://confluence.ugx-mods.com/display/UGXMODS/UGXSMF+v0.7.2-open-beta


Thats it for now, stay frosty!
442 days ago

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