In the past yes, nowadays not as much, but it helps improve background tasks or just site response time in general.
Faster response times are good for multiple reasons (less impact on the server, faster navigation for you, google and other providers are more happy) It also allows me to do more processing on the server, like backups, or more download requests in the future.
Currently we / I manage 3 servers, two for UGX only and one is a shared server for UGX and my other projects. In the future I want to have two servers (one production and one development). -> So some more performance to handle everything and less maintaining (only two servers) and it's also cheaper + better.
Update 2020-12-30 17:10 UTC: Forum is back online - please report any issues via Twitter, Discord or email. Thank you Maintenance starts at 30th December 2020, 16:30 UTC The website and other services will be temporarily unavailable, more information about status / availability here: https://status.ugx-mods.com/ Hi @all,
we will end this year with a migration to another server, which is part of the upcoming bigger changes on UGX-Mods. (more info in the new year) The transition will go probably smoothly, but just in case we expect a few hours of downtime or connection issue after the migration.
The new server will be Frankfurt, Germany - so you might notice a small delay (although the new server is more powerfull, so you might notice nothing at all )
We will notify you on Discord & Twitter once the forum will be temporarly unavailable and the migration starts / ends. During that short period, email support is also not available!
Please note: We will also migrate our development server (JIRA, Confluence) without notice in the new two weeks, which means our knowledhe base and support center is unavailable for a short period as well.
We hope you all have a great time and wish you some great winter holidays. :snowman: This christmas might be a bit different, so keep your social distance and rather kill some undead on a winter themed custom zombie map
We moved those perks simply to the user card to reduce the clutter on the left side. (Simply click on any avatar and you'll get more info) There are plans to add achievements, etc. but there are still some things to do before we can introduce such new feature.
Activity is indeed a problem and it both the community and us who is less active. I wish UGX could offer more things and also bring back contests & giveaways but apparently time is very limited and most of the effort goes into site maintenance. It would be up to the community to organize things. We (UGX) have nothing against new staff members, who can take on and keep the community happy and together. (But community management isn't something you can do in an hour...)
Like @gympie6 said, we have a Discord where lot's of discussions went on. I feel like forums aren't just that popular anymore and reddit, discord and steam pretty much took all of the cake, while our Forum remains to be the place for modding related things.
We celebrate yet another christmas. :christmas_tree::santa:
Like each year, play some awesome christmas / winter themed zombie maps and slay some undead. :zombie: We hope you all have a great time and wish you some great winter holidays with the ones that matter to you most.
Good news. I found the issue and it will be fixed with the next update. The SHIFT+ENTER mode is not working correctly. This has been fixed and SHIFT+ENTER and ENTER does work identical now. This eleminats any issues with new line removing :thumbsup:
Although the UGX-Mods team (the few remaining ppl) stepped back from zombie modding, we still love to see so much user generated content and activity in the modding scene. Outstanding tools, amaizing maps,helpful tutorials and Q&A across the web - you guys rock!
The new UGX-Mods site overhaul is finally released and we hope we can grow bigger in 2019 with more cool features and improvements. :thumbsup:
Our anticipated goal to release the UGX Launcher in 2018 was not possible due to personal events and of course the work on our site overhaul, but we are very optimistic that 2019 will be a great year with the release of the UGX Launcher which will finally replace the UGX MapManager and allows us to support and maintain the application as long as people are actively using it.
Over the past two years we noticed less activity and this year we try to find solutions to bring back the good old times. If you have a great idea or want to help us -> let us know! On the other side: we are close to 500k registered members (crazy!) and we will hit it this year for sure.
A big thank you goes to our site and chat moderators - we wouldn't be here without them! Of course also a big shoutout to our V.I.P's (former UGX-Mods members / partners / etc.), our lovely Donators and of course every single user who are with us and keep this community alive. Thank you :heart: