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CoD: Ghosts Hazmat Players

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Created 6 years ago
by Scobalula
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OnionmanVere Bo21
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CoD: Ghosts Hazmats for Black Ops 3


Looking to step away from the OG crew? Look no further than grabbing yourself a Hazmat Suit straight from Call of Duty: Ghosts, protect yourself from the harmful toxins zombies produce and be at the forefront of zombie killing madness.

Included is 4 variants of different colors, Black, Red, Blue, and Yellow. Other variants can be made easily as demonstrated below.

Download


Download link including all assets and GDT file:


Contributors


  • Scobalula - Porting the Characters
  • DTZxPorter - Tools such as Wraith, ExportX, etc.
  • Activision/Infinity Ward - Assets
  • Zeroy & NoobforLunch - Character Customization Tutorial
  • Sp33dy - T7 -> T7 rig

Installation


There are 2 ways to install the Hazmats, via overriding the character customization table (which can cause crashing currently outside our control but gives more control over your character settings, etc) or via overriding the xmodels directly which gets the job done if you just want 4 characters and won't result in a crash. Both will be demonstrated.

Before we get started, as all character packs override some assets, it's recommended to double check for duplicates, specifically ensuring "zm_character_customization" and models with the same names as the base characters do not exist in your GDTs. Help will not be provided for duplicated asset errors.

Character Customization Override Method


  • Drag and drop all folders included into your Black Ops III's root directory.
  • Go to Black Ops III\zone_source\all\assetlist and back up "core_common" and open it for editing.
  • Find the asset "zm_character_customization" and remove the line or comment it (add // to start of line).
  • Open your map's zone file (Right click in Launcher on your map to open it) and add the following line: customizationtable,zm_character_customization
  • Compile and link your map, you should now have 4 Hazmat Variants in your map.

Character Customization Override Method


  • Drag and drop all folders included into your Black Ops III's root directory.
  • Go to Black Ops III\zone_source\all\assetlist and back up "core_common" and open it for editing.
  • Remove or comment (// in front of each) the assets listed below.
  • Open your map's zone file (Right click in Launcher on your map to open it) and add the lines below.
  • Compile and link your map, you should now have 4 Hazmat Variants in your map.

Asset Names to remove from core_common.csv and add to your zone file:

Code Snippet
Plaintext
xmodel,c_zom_der_dempsey_mpc_fb
xmodel,c_zom_der_dempsey_viewbody
xmodel,c_zom_der_dempsey_viewhands
xmodel,c_zom_der_dempsey_viewlegs
xmodel,c_zom_der_nikolai_mpc_fb
xmodel,c_zom_der_nikolai_viewbody
xmodel,c_zom_der_nikolai_viewhands
xmodel,c_zom_der_nikolai_viewlegs
xmodel,c_zom_der_richtofen_mpc_fb
xmodel,c_zom_der_richtofen_viewbody
xmodel,c_zom_der_richtofen_viewhands
xmodel,c_zom_der_richtofen_viewlegs
xmodel,c_zom_der_takeo_mpc_fb
xmodel,c_zom_der_takeo_viewbody
xmodel,c_zom_der_takeo_viewhands
xmodel,c_zom_der_takeo_viewlegs
image,uie_t7_zm_hud_score_char1
image,uie_t7_zm_hud_score_char2
image,uie_t7_zm_hud_score_char3
image,uie_t7_zm_hud_score_char4

Screenshots


Spoiler: click to open...






















Crediting


You MUST credit the people/companies listed above if you use these characters in your projects.

Reporting Bugs


If you run into bugs, post them HERE, as to ensure I'll actually see it, rather than making narky comments on some discord server.

Enjoy 4 PASH!
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Hi there,

It doesn't work for me. When I download 'all assets and GDT file' and then open it in sublime I get the whole file in Hexadecimal. So I think it doesn't work because of that. Does anybody know why? I would love to have those characters in my custom map. I am pretty new to mapping so there is still a lot to learn. Thanks in advance.
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OnionmanVere Bo21
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Hi there,

It doesn't work for me. When I download 'all assets and GDT file' and then open it in sublime I get the whole file in Hexadecimal. So I think it doesn't work because of that. Does anybody know why? I would love to have those characters in my custom map. I am pretty new to mapping so there is still a lot to learn. Thanks in advance.
Opening any of the files included in Sublime was never once mentioned in the instructions. You don't need to open any of the files included, you need to follow the instructions.
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Hi,

The download no longer seems to work :/.

Would've really liked to use these!

 
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