Kind of a follow up of my other tutorial on adding custom weapons (mainly MP)... This will show you how to fix the missing sound issues (MP ONLY).
after doing this tutorial you will most likely get one of World At War's max asset errors, in this case, the 1600 sound asset error to fix this, simply locate and open dlc3.csv in raw/zone_source. from there, find and edit the following as shown here:
Tip: you can use ctrl + f to find things faster in a text file
Once your done with that, save and close.
next is actually adding the sound assets, to do this, locate and open weapons.csv located in root/raw/soundaliases.
What your looking for is the area under your weapons section. Using the type99_lmg as an example, it will look something like this:
and locate the following within each sound asset line:
then change it to:
save and exit weapons.csv
Recompile your map and you should now have working sounds with your MP weapons.
Last Edit: November 02, 2013, 12:48:24 am by daedra descent