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thundergun_zm

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Created 12 years ago
by hellboy
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hello, i ported the thundergun_zm to waw ( mp )  ??? but im stuck on makeing a weapon file for it. which weapon should i use . thanks
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If Java had true garbage collection, most programs would delete themselves upon execution.
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lol, none of them. There is no weapon file for the thundergun in waw, and there are no scripts for it. The thundergun will do absolutely nothing without the scripts and a proper weapon file. This is why it took me some time to port :)
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lol, none of them. There is no weapon file for the thundergun in waw, and there are no scripts for it. The thundergun will do absolutely nothing without the scripts and a proper weapon file. This is why it took me some time to port :)
and probaly the reason why others been hesitant to do it too  ;)
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so, you'll saying it possiable, but i have to learn the hard way.   :)
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so, you'll saying it possiable, but i have to learn the hard way.   :)
Bingo.
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can i least have a hint :) :)
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can i least have a hint :) :)
It's the same process I did in zombiemode, just within MP scripts. Also, the crossbow is much easier to port to MP than zombiemode.
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hello, i only need to replace a weapon file again jeeez ,an add the sound to it :) :)

but im getting there :)

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I'll wait until I see it shoot another player  8)
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hello, i figure i try this weapon file,  but when i do the thirdperson view i see the tesla gun   ???  :o   :'(

http://s229.photobucket.com/albums/ee107/cire3008/?action=view&current=codwawmp-2012-06-20-20-27-11.mp4
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I'm going to merge all these thundergun threads you've started because theres no reason to start new ones lol. The 3rd person model is set in the weapon file ("worldModel").

Edit: Topics merged.

 
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