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Script runtime error

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Created 9 years ago
by EAT13
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when i load my map then the next 10 sec it freezes and i see this
Marked as best answer by EAT13 9 years ago
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Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
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Run in developer 2;developer_script 1;logfile 1 then the error should now be "readable".
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when i load my map then the next 10 sec it freezes and i see this (Image removed from quote.)
Did you comment out any player voxes?
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Did you comment out any player voxes?
i turned the off and yes i did
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Uncomment the level_start player voxes in dlc3_vox.
Last Edit: February 28, 2015, 07:48:33 pm by steviewonder87
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Uncomment the level_start player voxes in dlc3_vox.
this is the dlc3_vox http://paste.md-5.net/qepuyayiki.tex
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Might as well remove the function that plays the sound.
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Might as well remove the function that plays the sound.
Yes, that would also work :) But uncommenting the sounds is a quicker and easier way of letting him know whether that is the actual cause of the SRE or not  :P

So remove the '#' you added in front of these lines for all the players, like this -

http://paste.md-5.net/yamogomete.tex
Last Edit: February 28, 2015, 08:09:36 pm by steviewonder87
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Yes, that would also work :) But uncommenting the sounds is a quicker and easier way of letting him know whether that is the actual cause of the SRE or not  :P

So remove the '#' you added in front of these lines for all the players, like this -


i did that and it still freezes
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i did that and it still freezes
Did you do it for ALL the players? And did you recompile the ff? Or just build the mod?
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Did you do it for ALL the players? And did you recompile the ff? Or just build the mod?

i did both mod and map

Double Post Merge: March 01, 2015, 07:25:43 am
Did you do it for ALL the players? And did you recompile the ff? Or just build the mod?
i did that for all the players
Last Edit: March 01, 2015, 07:25:43 am by EAT13
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idk where do disable it in the maps folder which one is it?

 
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