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Problems with ported viewhands

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Created 10 years ago
by Lukkie1998
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Hello guys,
I just ported the viewhands from black ops 1 (viewmodel_usa_pow_arms), but when I use them in game, some meshes get invisible and the Hidetags don't work. Here are some pics:
Picture with the standard CoD5 viewhands:



Picture with ported Black Ops 1 viewhands:


Somebody help please!?

Lukkie1998
Last Edit: April 19, 2014, 09:11:59 pm by lukkie1998
Marked as best answer by Lukkie1998 10 years ago
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drago
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that happens when you use viewhands from cod4(bo1 hands from cgf factory are still cod 4 viewhands) they screw the hide tags, you use trem guide on how to set the hide tags or look in the weapon file of the m16 and search for hands model. it will be something like hands_no_model and replace that name with the name of your viehands.
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Look in the weapon file of the m16 and search for hands model. it will be something like hands_no_model and replace that name with the name of your viehands.
Thanks jj, this worked. But how does it come that normal CoD5 weapons aren't affected by the viewhands? The colt isn't screwed up.

Lukkie1998
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drago
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Thanks jj, this worked. But how does it come that normal CoD5 weapons aren't affected by the viewhands? The colt isn't screwed up.

Lukkie1998
be happy x) hah just mark the best answer for people with same problem to know the fix. and that has a simple explanation....cod 5 weapons are also affected but... zombieweapons dont have any attatchments lol look in ass viewer and the weapon model used for zombies doesnt have any attatchment so the weapon file doesnt has any hide-tags. so basically theres nothing to screw up  :)
Last Edit: April 19, 2014, 09:17:30 pm by jjbradman
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be happy x) hah just mark the best answer for people with same problem to know the fix. and that has a simple explanation....cod 5 weapons are also affected but... zombieweapons dont have any attatchments lol look in ass viewer and the weapon model used for zombies doesnt have any attatchment so the weapon file doesnt has any hide-tags. so basically theres nothing to screw up  :)
Thanks, I'll mark your answer as best answer. Thanks!!!

Lukkie1998
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drago
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haha stahp it (/u\) go have fun with custom weapons :D lol

 
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