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Problem with custom models

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Created 10 years ago
by johndoe
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I exported a model using Aidan's maya plugin and placed it on the map. I was able to see the model with the correct textures on radiant but after compiling the map,  the model didn't have any textures and it was all black even thoug i copied the iwi files and builded the iwd file. Any ideas guys?
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did you applied white color to the model in maya. that's why I came out black in game.
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did you applied white color to the model in maya. that's why I came out black in game.
no. how do i do that?
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no it has nothing to do with that. you forgot to copy the images (iwis) into your mod's folder
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no it has nothing to do with that. you forgot to copy the images (iwis) into your mod's folder
i copied the images and built the iwd file. i even check on the console if the game loads the texture and it actually loads it. so i'm pretty sure it's not about that.
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what model did you exported, I you don't mind me asking.
Marked as best answer by johndoe 10 years ago
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no. how do i do that?

Go into maya and select the model. (make sure your in Polygons in the upper tab) Then select the color tab and change the color value's color to white. you know you have done it right when  you select "5" and the model is white.
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what model did you exported, I you don't mind me asking.
a rubbish bin model from cs source
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follow Weezy428 steps.
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follow Weezy428 steps.
tried going to hypershade and re-apply the texture files and remove the "transparancy"?
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this is not relevet to your question, but I thought I should show you what I exported to cod2. an tested some an they work :).  by the way the models belong to someone else, I just ported them to cod2.

Last Edit: March 09, 2014, 06:03:04 am by hellboy
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@Weezy428, thank you so much i finally did it!
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@Weezy428, thank you so much i finally did it!


    ???
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since I pointed out the problem, but someone else explain it, a little thank you would b nice.

 
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