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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Box Mappers Elite | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
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BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
You could make an animation on the model, binding all the meshes to a joint and animate that joint, or you could just put it in as a script_model, and script it so it moves from left to right.
This way it will move 600 units on the X-axis and then move 600 units back, which I think is easier than animating it, exporting and scripting the anim, etc.
Lukkie1998
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Box Mappers Elite | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Has the ability to mute, kick, or ban chat members for being abusive or breaking the rules of the forum. | |
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Thanks i'll try that out. I'm new to scripting how do I add this script to my model ?
Add it to radiant using 2D view > script > script_model, Press N and give it this KvP: targetname - shoot_target .
Then open up your MAPNAME.gsc (usually in root/mods/MODNAME/maps), and add below _zombiemode::main();
So it looks like (Or something like that):
Then add this to the bottom of the same file:
Change the 600 and -600 corresponding to the distance you want the models to move, and change the 1 to the time you want the models to move from one side to another.
BTW the script only works for one Target!!!
Lukkie1998