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![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
So i just finished porting the origins box model and i went to do the anims but in all of the anims the lid is fucked / not offsetting right, anyone know how to fix this?Spoiler: click to open...[close]
I had this, what settings did you convert by in assman and what code did you use to play the anim
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
i havnt exported it yet that is it playing in maya i want it to look right in maya before i export it
i can see yoru video, but you need to fix a ton with the origins box anims anyway. Use graph editor to move it all into its correct places
For the raise i had to add keys for lifting it up to translate Z on j_lid if i recall as there were none
anyways where and how would i use the Graph editor?


![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
not "move", add keys to the animimation
if you just move it, as soon as you export or play, or even change frames itll all just move back to where it was, and it will make other parts mess up, you need to use the graph editor from the "animation windows" and adjust the translate XYZ keys

![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
anychance you can tell me where the graph editor is?
EDIT: never mind i found it and now im confused af how do i move the tags (or what not) using this
Double Post Merge: November 03, 2015, 08:58:12 pm
would it just be easier to not port the origins box and any other anims that do this?