I'm trying to change character sounds and I'm testing with just one sound for right now (JFK's Level Start Quote). I've followed many custom sound tutorials but they all don't seem to work.. (When I use Build Sound in Launcher, the "converted" sound never shows up in raw/sound..) I change it to 44100Hz in Audacity and export audio as an uncompressed 8-bit PCM; then I place the sound in mapname/sound/ and sound_assets/Raw/sound/ then made a new soundalias with the same name of a Dempsey level start. Soundalias:Then place the soundalias in my mod.csv as: Then tick build mod.ff and build sound: Then I check raw/sound/ and don't see the converted sound file.
Any help is appreciated! Thanks
Last Edit: May 29, 2017, 10:25:42 pm by GerardS0406
UPDATE: I tried something new inside of audacity and now when converting the sound file, launcher says: Double Post Merge: May 30, 2017, 05:33:17 amApparently regular sounds (weapon, music, ambient, etc.) are different than character sounds. I fixed this all by changing the sound export in audacity from unsigned 8 bit pcm to signed 16 bit pcm!
Last Edit: May 30, 2017, 05:33:17 am by GerardS0406