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Cool New Perk Shaders (For Every Perk)

POLLHOT
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Created 10 years ago
by BioAftermath
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Poll

Question: Do You Think That These Shaders Should Be Added To UGX Mod 1.1?

Yes!
28 (68.3%)
No...
13 (31.7%)

Total Members Voted: 34

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The Black Ops 2 perk shaders were simulated and are not in the actual map. These shaders are based off of the newer BO2 perk shaders and the old shaders. They were all made to match and they are high quality in-game. I would like for these shaders to be added into UGX Mod 1.1 as these shaders are higher quality than the older BO2 shaders that are already in UGX Mod 1.1, but I would understand if these shaders wouldn't be added. Here is the link to the shaders, complete with a dds, iwi, and png file for each shader: https://www.mediafire.com/?sx9hq71cu7wztr9

NOTICE: If you use these, please give me credit, as they were made by me.

This link will ALWAYS be up to date. If it isn't, please notify me.
Last Edit: February 24, 2014, 02:16:01 am by BioAftermath
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Nice shaders man :D
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Very good job!
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ooh nice, i see the black ops 2 perks in there too, does they come with the shaders also ;) jk
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ooh nice, i see the black ops 2 perks in there too, does they come with the shaders also ;) jk
The point of these shaders was to create a set of shaders for all Treyarch perks that look similar and had high quality. But I can take a joke :)
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Now the next step! Power up shaders for 2x and Insta Kill if you want to >.>
Lol good job! These look awesome!  :)
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Now the next step! Power up shaders for 2x and Insta Kill if you want to >.>
Lol good job! These look awesome!  :)


I added the double points and insta kill to the the picture at the top, but those are all I have... I wish that I had firesale and all of the pictures of the UGX mod power so so I could make BO2 styled UGX mod power up shaders and then make then edit them like I did these...
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I added the double points and insta kill to the the picture at the top, but those are all I have... I wish that I had firesale and all of the pictures of the UGX mod power so so I could make BO2 styled UGX mod power up shaders and then make then edit them like I did these...

Just those 2 are fine for me, my current map doesn't even work with UGX with the scripts I've added in it.
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Just those 2 are fine for me, my current map doesn't even work with UGX with the scripts I've added in it.
I can't add the instakill and double points at the moment, but it will definitely be added by tonight. 

Post Merge: February 24, 2014, 02:16:46 am
Just those 2 are fine for me, my current map doesn't even work with UGX with the scripts I've added in it.
https://www.mediafire.com/?sx9hq71cu7wztr9
Updated to have Instakill and Double Points shaders.
Last Edit: February 24, 2014, 02:16:46 am by BioAftermath
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Nice. Keep up the good work! :D
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You are really picking at straws here. I see absolutely no difference. Why should we waste time that could be spent fixing bugs to add this.
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You are really picking at straws here. I see absolutely no difference. Why should we waste time that could be spent fixing bugs to add this.
The difference is that these have higher quality than the ones that are already. I suggest that you try them out, it takes about 5 mins to download and add the shaders into a map because the quality does drop a little bit, and maybe you need to try playing with it, just a suggestion.

Post Merge: February 24, 2014, 07:07:59 pm
You are really picking at straws here. I see absolutely no difference. Why should we waste time that could be spent fixing bugs to add this.
I will make a picture comparing shaders, but first I need all of the old
BO2 Shaders.
Last Edit: February 24, 2014, 07:07:59 pm by BioAftermath
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The difference is that these have higher quality than the ones that are already. I suggest that you try them out, it takes about 5 mins to download and add the shaders into a map because the quality does drop a little bit, and maybe you need to try playing with it, just a suggestion.

Post Merge: February 24, 2014, 07:07:59 pm
I will make a picture comparing shaders, but first I need all of the old
BO2 Shaders.

I personally do see a difference in them. I honestly think they look better. :)
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The difference is that these have higher quality than the ones that are already.
That's absolute bullshit if you know how to rip textures from BO2...
Last Edit: February 25, 2014, 04:39:34 pm by JR-Imagine

 
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