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Converting error

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Created 10 years ago
by Lukkie1998
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[UGX] Developer
Location: nlLimburg, Netherlands
Date Registered: 28 October 2013
Last active: 5 months ago
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BO3 Modtools Alpha
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Hi Guys,

Today I ported the RPK out of Black ops, so I could re-texture it. Eventually, when I try to convert my .MODEL_EXPORT to an xmodel, Asset Manager gives me the error:
Code Snippet
Plaintext
Converting 1 assets, reason: 'missing cache entry'
Converting 'bo1_t5_weapon_rpk_viewmodel' (xmodel 2 of 1)...
Converting xmodel 'C:\Program Files (x86)\Activision\Call of Duty - World at War
\model_export/BO1\t5_weapon_rpk_viewmodel\t5_weapon_rpk_viewmodel_LOD_0.XMODEL_E
XPORT'...

Surface summary:
bo1_mtl_t5_weapon_rpk (124 tris, 74 verts, 34 unique verts)
bo1_mtl_t5_weapon_rpk (4694 tris, 3863 verts, 2328 unique verts)
bo1_mtl_t5_weapon_rpk (172 tris, 105 verts, 53 unique verts)
bo1_mtl_t5_weapon_rpk (4390 tris, 1956 verts, 1227 unique verts)
bo1_mtl_t5_weapon_rpk (700 tris, 294 verts, 194 unique verts)
bo1_mtl_t5_weapon_rpk (3142 tris, 3047 verts, 1871 unique verts)
bo1_mtl_t5_weapon_rpk (1016 tris, 302 verts, 282 unique verts)
bo1_mtl_t5_weapon_kobra_mw2_mount (432 tris, 194 verts, 116 unique verts)
bo1_mtl_t5_weapon_rpk_plastic (860 tris, 282 verts, 224 unique verts)
bo1_mtl_t5_weapon_rpk_plastic (2512 tris, 1230 verts, 747 unique verts)

ERROR: Code Error - Model has one or more surfaces which exceed TRI_VERT_RATIO (
10.0927).
aborting....


Conversion failed with 1 errors. Hit key to continue.

Did someone had this error before, or knows how to solve it???

Lukkie1998]

Post Merge: February 07, 2014, 07:47:29 pm
Already Solved!!!
Just used the other .MODEL_EXPORT which came with lime.

Lukkie1998
Last Edit: February 07, 2014, 07:47:29 pm by lukkie1998

 
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