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Contact Support - Help Center Get help on the UGX Discord. Join it now!Command | Description | Default Behaviour | Default Value | Example Player Config Command Usage |
cg_drawWatermark | Toggles the visibility of the in-game watermark HUD element. | Enabled | 1 | seta cg_drawWatermark "0" |
cg_drawSpeedrunTimer | Toggles the visibility of the in-game EE Speedrun Timer HUD element. | Enabled | 1 | seta cg_drawSpeedrunTimer "0" |
Command | Description | Default Behaviour | Default Value | Example Console Command Usage | Example Player Config Command Usage |
cg_drawWatermark | Toggles the visibility of the in-game watermark HUD element. | Enabled | 1 | cg_drawWatermark 0 | seta cg_drawWatermark "0" |
cg_drawSpeedrunTimer | Toggles the visibility of the in-game EE Speedrun Timer HUD element. | Enabled | 1 | cg_drawSpeedrunTimer 0 | seta cg_drawWatermark "0" |
Quistion can i recieve the steam achievement while playing it solo ?
Hello, do you know if we need to complete other Easter eggs with exactly the same team as the one we're using to finish the moon's Easter egg? Or is it okay if only two of us have completed the others together?
Introduction
I made these mods from scratch as the various mods (from Plutonium and UGX Mods) that preceded them (which made the main Easter eggs in Call of Duty: Black Ops - Zombies solo-able) either don't work as they ought to or the files are lost due to the download links being dead.
The following patches are compiled .ff files from the source files and work with the vanilla version of the game. These fast files only contain modified GSC files that control the logic for the maps, not the maps themselves. You'll need to purchase the DLC for these mods to work.
All achievements corresponding to the maps are available to unlock as normal via completing the Easter eggs and completing various challenges on the maps.
Note: All players in the lobby need to have the corresponding patched .ff files installed in order for the maps to load if you're not playing the maps in solo mode. It's advised for everyone to play this mod in the English language. Using cheats may break the Easter eggs. Only the Steam version (on Windows) of the game is supported at this time, although it wouldn't be too difficult to get this to work on the Plutonium mod or any other version.
Known Issues: The game partially removes Mule Kick when using custom patch files, the perk won't work properly so don't get it and the Easter egg steps in Shangri-La can be flaky (but work nonetheless). Poor networking conditions may cause your game to crash or end the session in coop (but not in solo).
Optional: View the Steam guide for these mods.
I give full permission for these mods to be forked and published elsewhere if improvements are needed for the functionality and compatibility of these mods.
Please comment if you encounter an issue or have a question.
Download patches
Download the Ascension, Call of the Dead, Shangri-La & Moon patched .ff files from the GitHub releases page.
Install patches
Optional: set your game to use the English language, this is to ensure maximum compatibility with this mod. Steam will now download the necessary base files for English.
Open Explorer, navigate to your Downloads folder, open another tab in Explorer, navigate to your Steam folder where you have the game installed and place the .ff files that you downloaded from your Downloads folder to; "steamapps\common\Call of Duty Black Ops\zone\Common".
You can now play the Ascension, Call of the Dead, Shangri-La and Moon maps as you normally would, but with the ability to complete the Easter eggs with less than four players.
Uninstall patches
To uninstall the patched .ff files, simply verify the integrity of the game files for Call of Duty: Black Ops & Call of Duty: Black Ops - Multiplayer.
This will reacquire the original files and overwrite the patched files with the original files, it's also required if you wish to play Zombies online with players that don't have the patch (otherwise the map will fail to load) and if you wish to play Call of Duty: Black Ops - Multiplayer just in case that portion of the game detects these modified files.
Compatible guides
I've tested it with the following guides and it works in games with 1 to 4 players, please ignore steps that aren't relevant anymore (I may make a simplified set of guides since these ones are more complex than they need to be).
Casimir Mechanism (Ascension)
It now works with any amount of players, the synchronised buttons step now gives players one-hundred seconds to press all four buttons when not in a four player game, the lander step is solo-able (the LUNA letters are at there original positions in coop) after the pressure plate step (in order: ride the lander near the Revive perk to grab the letter L, ride the lander near the Stamin-Up perk to grab the letter U, ride the lander near the Speed-Cola perk to grab the letter N and ride the lander near the PhD perk to grab the letter A) and the freeing Gersh step only requires the upgraded Zeus Cannon, upgraded Ray Gun and Gersh Device when playing solo.
Ensemble Cast (Call of the Dead)
The co-op version of the Call of the Dead Easter egg now works in solo, you no longer have to knife the frozen vodka bottle, you can shoot at the ice encased around it to dislodge it whilst standing below it to catch it in solo, when in co-op the vodka bottle needs to be knifed.
Time Travel Will Tell (Shangri-La)
It now works with any amount of players and in solo mode the tile matching step now gives the player 100 seconds to match each tile before they reset (crouching on the tiles gives a few seconds to memorise them, standing up starts the timer, do not crouch after the timer has begun as this will clear the tile) and time in eclipse mode has been increased to 20 minutes to accommodate this (the player always spawns as Richtofen when playing solo).
Richtofen's Grand Scheme (Moon)
It now works with any amount of players, still requires the completion of previous Easter eggs and someone must spawn as Richtofen in the game (the player always spawns as Richtofen when playing solo).
Me and a friend tried to do the Ascension EE 2 player with this patch installed, both of us had it so no issues running through the game or crashes. However we got to the LUNA letters step and the last letter "A" spawns in the wrong area. I've seen other guides and all say that the lander from Speed Cola area being called to Stamina Up area will spawn the letter A, which it does. And in each video tutorial the letter spawns in the flight path. However for some reason this patch spawns the letter around the PHD area and is unobtainable. Every other lander combination gives a different letter after arduous testing so with the "A" letter being misplaced, it makes the EE uncompletable for 2 Player COOP. I also read the guide you put in ascension in this mod description and it says to ride around PHD area. Any combination that goes to PHD gives us the letters "M" "Y" "R".
Please fix (Image removed from quote.)
I would heavily advise replacing your original patch files.
When you make a mod like this compatible with Game_Mod, you NEVER replace the Patch files. This is considered a LEGACY mod, therefore, you must convert it to work with Game_Mod. The tutorial works the same way for Plutonium T5, just without the _override part.
Follow this tutorial here
Letter placement should now be at their default coordinates when in coop, if there's still any letter placement problems in coop then there's another issue somewhere that requires debugging.
I don't see the point of complicating this mod by making it dependable on game_mod, linker_mod or Plutonium, it's not a custom map or a mod that is dependent on extensions offered by linker_mod, game_mod or Plutonium (which also makes cheating a lot easier because of console unlock). The mod is for acquiring the EE quest items (they're also unlocked when switching back to the vanilla patch files) and for unlocking Steam achievements when you don't have a full team, whilst being as true to the original EE steps as possible.
You can make a fork with these changes if you want but right now the main issue with the mod is Mule Kick being non-existent when run.
this is gona be a dumb request but could you do a merge or a patch ,to work with renassaince mod for ascension ,is the only map that lack the ability to do the EE solo