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Messages - RealVenomModz

Send it to me through private UGX messages, if they still exist.
1 year ago
Add me back on Discord >:(
 
1 year ago

Introduction

I made these mods from scratch as the various mods (from Plutonium and UGX Mods) that preceded them (which made the main Easter eggs in Call of Duty: Black Ops - Zombies solo-able) either don't work as they ought to or the files are lost due to the download links being dead.
 
The following patches are compiled .ff files from the source files and work with the vanilla version of the game. These fast files only contain modified GSC files that control the logic for the maps, not the maps themselves. You'll need to purchase the DLC for these mods to work.
 
All achievements corresponding to the maps are available to unlock as normal via completing the Easter eggs and completing various challenges on the maps.
 
Note: All players in the lobby need to have the corresponding patched .ff files installed in order for the maps to load if you're not playing the maps in solo mode. It's advised for everyone to play this mod in the English language. Using cheats may break the Easter eggs. Only the Steam version (on Windows) of the game is supported at this time, although it wouldn't be too difficult to get this to work on the Plutonium mod or any other version.
 
Known Issues: The game partially removes Mule Kick when using custom patch files, the perk won't work properly so don't get it and the Easter egg steps in Shangri-La can be flaky (but work nonetheless). Poor networking conditions may cause your game to crash or end the session in coop (but not in solo).
 
Optional: View the Steam guide for these mods.
 
I give full permission for these mods to be forked and published elsewhere if improvements are needed for the functionality and compatibility of these mods.
 
Please comment if you encounter an issue or have a question.

 

Download patches

Download the Ascension, Call of the Dead, Shangri-La & Moon patched .ff files from the GitHub releases page.



 

Install patches

Optional: set your game to use the English language, this is to ensure maximum compatibility with this mod. Steam will now download the necessary base files for English.



 
Open Explorer, navigate to your Downloads folder, open another tab in Explorer, navigate to your Steam folder where you have the game installed and place the .ff files that you downloaded from your Downloads folder to; "steamapps\common\Call of Duty Black Ops\zone\Common".



 
You can now play the Ascension, Call of the Dead, Shangri-La and Moon maps as you normally would, but with the ability to complete the Easter eggs with less than four players.



 

Uninstall patches

To uninstall the patched .ff files, simply verify the integrity of the game files for Call of Duty: Black Ops & Call of Duty: Black Ops - Multiplayer.
 
This will reacquire the original files and overwrite the patched files with the original files, it's also required if you wish to play Zombies online with players that don't have the patch (otherwise the map will fail to load) and if you wish to play Call of Duty: Black Ops - Multiplayer just in case that portion of the game detects these modified files.



 

Compatible guides

I've tested it with the following guides and it works in games with 1 to 4 players, please ignore steps that aren't relevant anymore (I may make a simplified set of guides since these ones are more complex than they need to be).

Casimir Mechanism (Ascension)

It now works with any amount of players, the synchronised buttons step now gives players one-hundred seconds to press all four buttons when not in a four player game, the lander step is solo-able (the LUNA letters are at there original positions in coop) ​​after the pressure plate step (in order: ride the lander near the Revive perk to grab the letter L, ride the lander near the Stamin-Up perk to grab the letter U, ride the lander near the Speed-Cola perk to grab the letter N and ride the lander near the PhD perk to grab the letter A) and the freeing Gersh step only requires the upgraded Zeus Cannon, upgraded Ray Gun and Gersh Device when playing solo.



 

Ensemble Cast (Call of the Dead)

The co-op version of the Call of the Dead Easter egg now works in solo, you no longer have to knife the frozen vodka bottle, you can shoot at the ice encased around it to dislodge it whilst standing below it to catch it in solo, when in co-op the vodka bottle needs to be knifed.



 
It now works with any amount of players and in solo mode the tile matching step now gives the player 100 seconds to match each tile before they reset (crouching on the tiles gives a few seconds to memorise them, standing up starts the timer, do not crouch after the timer has begun as this will clear the tile) and time in eclipse mode has been increased to 20 minutes to accommodate this (the player always spawns as Richtofen when playing solo).



 
It now works with any amount of players, still requires the completion of previous Easter eggs and someone must spawn as Richtofen in the game (the player always spawns as Richtofen when playing solo).



 
I would heavily advise replacing your original patch files.
 
When you make a mod like this compatible with Game_Mod, you NEVER replace the Patch files. This is considered a LEGACY mod, therefore, you must convert it to work with Game_Mod. The tutorial works the same way for Plutonium T5, just without the _override part.
 
Follow this tutorial here
1 year ago
i would be ashamed of calling myself an elite box mapper.
Actually, it was an inside joke within what (used to be) my former server, Venom Modding, as me and NG jokingly called him Box Mapper Elite (lmao).
 
Not untrue. This was not his first pseudo, he has enough auto derision to renamed himself as this cause of the reviews xD
 

Not wrong! But I'm glad that he has improved. Compared to the first time I've seen his work? This looks good.
1 year ago
This genuinely gives me the chills... Can't wait to play this!
1 year ago
Hello, everyone.
 
After a much needed (1 year break), I am happy to announce that I will resume progress on the viewhands.
 
I recently acquired a brand new setup, which should speed things up a little more.
1 year ago
Hey, I made this release before I decided to take a much needed break... Very sorry for the late response.
 
There are guides on how to install the files, but it's mainly dragging and dropping to your mod tools, and opening Asset Manager to compile the mod. :)
1 year ago
I'm running Steam
Run it from your gameroot/bin/Launcher.exe, right click and then press Run As Administrator.
2 years ago
Failed to execute: launcher_ldr radiant_mod.dll CoDBORadiant
why?
You forgot to run Launcher as Admin.
2 years ago
Black Ops II Viewhands - v1.2.1

Changed links due to new rules.
 
Also, new viewhands are being added to v1.3, which includes Singleplayer hands.

3 years ago
v1.4
Changed links due to new rules.
3 years ago
(1/12/2023) - Updated links.
3 years ago
Black Ops II Viewhands - v1.2 Update

 
Since I had some spare time to kill after University, I've decided to update my viewhands to fix some bugs that people were reporting to me.
 
Before (v1.1)

 
After (v1.2)

 
Origins Richtofen hands have been fixed. Unfortunately, I have no picture on how it looks before. But I can show you after results.
 

 
 
Same link as usual. Just download the GDT if you currently have v1.1
 
 
 
P.S: After popular vote, the Campaign viewhands are being worked on for v1.3!
3 years ago
It was a joke, I laughed when the map is called "Napalm" but without its zombie.
oh yeah no it is funny lmao
3 years ago
 
Code Snippet
Plaintext
ANY SUGGESTIONS  contact WORLD158#9378 or me PamojoYT or just pass the idea to him he will tell me
Yes, can you include the Napalm zombie from Shangri La into the map?
 
If I can convince him to add Napalm, it's possible. Then again, I'm working on weapons for the map.
Stop posting good comments with your second account, and add the napalm you fucking donkey.
 

He doesn't have a second account.
3 years ago
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