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Still the same results.
Just to note, other weapons I've made suffer from this same issue. No idea why.
Quick edit: For my current map I have it in, I edited it over the UMP. So when you get what should be the UMP, it gives the Tokarev. This was intentional, as I don't know any other way to do this.
The viewmodel does indeed show up in asset viewer, as it's a stock WaW model, and not a custom one.
Tried adding the weapon to mod.csv, and it made no difference.
Here's the basic weapon model mod.csv stuff I did, anyways.
mod.csv: (Image removed from quote.) folder: (Image removed from quote.)
I know but i need stay in one area without teleport pads only stay in the area and when you dont have more time change the area automatic like kino style teleporter with time
how...how in tf would i have fixed it if i posted this? anyways thanks ill try that
How do you add a screenshot when there is no way to do so? and why force everyone to use a stupid automatic install program? To me, it's very stupid, and I can preach about it. When I started playing customs, the auto installs simply wouldn't download. Now, many auto installers take forever to load, if it is even going to work. Another thing, Many people use mega.nz, which is horrible, It sucks so much arse, my brain shuts out the memory of the site's name. and, the last thing, every auto install makes a worthless folder on my desktop, which im tired of deleting, even though I disabled the shortcuts AND Start menu options.
I can't find the .dll for both the WinRaR and 7 zip after I clicked on them. Is there a specific file that I need to look into or did I do something wrong?