turn out I was renaming j_gun to tag_gun instead of tag_weapon.
'm stupid
'm stupid
7 years ago
the ads up/down/fire animations are fine apart from the missing parts (sights,bolt,etc)
the reload anims aren't playing at all
any idea what happened?
7 years ago
when inside maya before you binded the model itself the joints had the proper tags right ? like the clip was marked as tag_clip and so on?
I got the problem solved
when I imported the gun in the...
7 years ago
basically I'm porting the hK21.
I think I did everything correctly,but I tried to convert one of the reload animation and when I play it,the gun & hands move correctly but the bolt & mag "stick" to the gun,as in they're correctly attached to it but don't move wh...
I think I did everything correctly,but I tried to convert one of the reload animation and when I play it,the gun & hands move correctly but the bolt & mag "stick" to the gun,as in they're correctly attached to it but don't move wh...
7 years ago
I set my grid size very small and try my best to mimic the geometry in the original game. I have Black Ops 1 running on my other monitor while using radiant so that helps a lot. There's a lot of trial and err...
7 years ago
looking sick
though please don't include all of the available weapons and their mother.
only 3 or 4 of the BM/wonderweapon would be much better imo.
though please don't include all of the available weapons and their mother.
only 3 or 4 of the BM/wonderweapon would be much better imo.
7 years ago