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Contact Support - Help Center Get help on the UGX Discord. Join it now!Daedra, you can't call someone's opinion "bullshit" and then pretend like you respect it.
Those two interestingly also look 10x better than the previous Nuketown WIP threads we had in the past here on this website
Why are all the zombie models just the masked scuba diver from COTD? Any reason why you couldn't have the unmasked ones as well? Same goes for the lack of eye glow on the zombies... Anyway, can't wait to play this map - looks fantastic!
Stevie, I gotta hand it to you... I laughed my ass off
EDIT: I tried using this in my map but the texture shows up white in game. Should I just re-install my mod tools and try again?
yeah sry guys ask UserBob he has the texture.
Do all the weapons need to be precached or just ones that are messed up? Where exactly do I precache?
This usually happens when a player manages to clip through a brush or patch, make sure your map is properly clipped and it should fix it.
i have it set up similar to that except when the player goes to the other triggers on the map it says the right message but the trigger can still be activated by that player. which i dont want to happen
thats similar to what im wanting to do but its not exactly what im wanting, im wanting to display the message on the trigger just like normal so that way when the player looks at it says "you already have used a trigger" but cant be triggered by that player anymore. if that helps describe what im wanting to do any better