Hello everyone, this is my first map and is a remake of Dome from MW3.
To launch the map type in:
/map nazi_zombie_dome_snow
V1.1 Change log
-fixed knifing sounds
-fixed jumping through barriers
-fixed getting stuck at barriers
-fixed ammo sharing between guns
-added more clipping to prevent getting stuck in some places
-fixed all sprint anims
-fixed all places where you get out of the map
-removed Vulture aid completely
-removed thundergun
-removed second door
-added some detail
-added ray gun and wunderwaffe
-balanced some weapons
-other minor fixes
Some Features:
Bo2, Mw2,Mw3,Bo guns
Doubletap 2
Custom PAP Camo
PAP Attachments
9 Perks
Kino Style teleporter
Expanded map/ Hidden rooms
Buyable Ending
Snow/ Snowstorm
80 Fov
Custom Player Models
Custom Loadscreen
Weapon list:
(All weapons have fire sounds, reload sounds, muzzle flashes, shell ejects, footsteps, and PAP versions.)
SkorpionEvo
Ak47
ACR
M200
KSG
Ballista
Hk416
Chicom
LSAT
USP.45 (starting pistol)
MP7
MG4
Striker
MSMC
Vector
M4a1
R870MCS
MTAR
Peacekeeper
Deagle
P226
PDW57
DSR50
MP9
B23R
M16a4
Python
Stg44
MG36
SMR (full auto)
ray gun
wunderwaffe
BO2 crossbow(non explosive)
Credits:
Infinity Ward (original map design)
Treminaor (Ugx weapon editor)
Tom_Bmx (Lime, zombie counter)
ValenciaRicardo1 (beta tester, help with mapping and scripting)
Bamskater33 (Bo1/Bo2 perks)
ConvictioNDR (doubletap 2 script)
YaPhil1 (typewriter intro)
Aidan (kino teleporter tut)
InFInIX (player model tut)
thezombiekilla6 (pap camo tut)
HitmanVere (deadshot fix)
Everyone at CFGfactory for the weapons
UGX Members who helped me
And ME for creating this map
If I forgot anyone pm me
ENJOY THE MAP!!!!If you find any bugs please PM me