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Contact Support - Help Center Get help on the UGX Discord. Join it now!One thing it seems is that your name has capitals in it. It should be all lower case.
huh, the odds of me naming a two different functions the same from two different scripts and like 6 months apart?
anyways heres the fix
you could do something like this that will use the actionslot 1 which is supposed to be the map button but zombiemode doesnt have a map so its free to use.
put this in your mapname.gsc and this before zombiemode::main();
although somewhere you might want to do a check that the player's weapon isnt a perk bottle or a grenade or something like that
isn't dropWeapon() an ai only function?
Edit: I added the entire funtion that im using for the weapon drop in my project, its an edited version of DUIPs tut
Completely untested because I am at work but paste this in the bottom of your mapname.gsc
and then under maps\_zombiemode::main(); add this:
This binds the drop weapon to action slot 2 if it works properly
Hi all
i have problem with launcher
when i complet my map i can't play it
(Image removed from quote.)
The fourth parameter simple tells it to add or not to add the the first parameter (zone) to the second parameters adjacent zone array. You can review more of this in the add_adjacent_zone function in _zombiemode_zone_manager.gsc
The actual way to only get zombies spawning in the zone your in is to add all zones to the zone array with no adjacent zones.
The actual way to only get zombies spawning in the zone your in is to add all zones to the zone array with no adjacent
There is actually a fourth parameter that you can add in the adjacent zone function in your mapname.gsc that does that.
You have the first parameter which is your first zone, the second which is your adjacent zone, the third which is the flag to enter the zone, but you also have a 4th one that is set to false by default.
If you put it to true, that sets it so the zombies will only spawn in that zone if a player is currently in that zone.
You can just set all the zones to true, and then the zombies will only spawn in the zone you are currently in.
BTW congrats on 20 posts. You are now a "regular"
I didnt realize that it does not work for start_zone, since the only time I have used it was for one of the end zones. I am not sure how you could get it set up for your start_zone, maybe someone else could help with that?
I noticed setting up the true parameter doesn't work for your start zone(because it's not set up the same) I'm sure there is a way for it but It works for every other zone for me
Have you tried something like not having zones adjacent to each other?