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compiling takes hours?

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Created 6 years ago
by baksteen-13
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so i am building a custom zombies map and i am pretty much done. the problem i have is everytime i try to compile it litterally takes hours. there are no major errors so i really don't know what's going on.
my processor is running at 40% and the mod tools are using around 1.5GB of ram.

does anyone have any clue on how to fix this?
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Location: gbMilton Keynes
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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ONly compile lights when you actually change them

This is a next gen hd game. It WILL take a long time

Even for me compiling the giant on high can take half the day

This isn’t minecraft - this are the actual studio development tools
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i get that but it suddenly went from around 30 minutes to 4 hours with only small changes. is there really nothing wrong?
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Location: gbMilton Keynes
Date Registered: 17 January 2014
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Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Community Scripter Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community.
Harry Bo21's Contact & Social Links[email protected]HarryBo21HarryBo000
would doubt it

you havent told us what your compiling anyway?

ents? all? compiling lights? low? medium? high? map details? - any info?

 
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