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Contact Support - Help Center Get help on the UGX Discord. Join it now!Make sure the zones are as close as possible without being inside each other, the way it works in bo3 is whenever you aren't in a zone it thinks you are cheating so it kills you.
If this doesn't work Ill check it out since I haven't actually used multiple zones in any of my current bo3 maps.
EDIT:
Was looking around the zm_mapname file and found this:
Code: [Select]
//Setup the levels Zombie Zone Volumes
level.zones = [];
level.zone_manager_init_func =&usermap_test_zone_init;
init_zones[0] = "start_zone";
level thread zm_zonemgr::manage_zones( init_zones );
You would most likely need to add init_zones[1] = "zonename"; but I haven't tried this yet.