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Zoning Errors.

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Created 8 years ago
by RustyHobo5
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Hey guys, im new to mapping, i just made my first map and im still working on it, problem is im having issues with zoning. I put the scripts i wrote for my zones, but i think i messed it up somehow because when i try to leave "Start_Zone" and go to "zone2" the zombies wont spawn in zone2 but they spawn in start_zone. Same with zone3 also.
If you can point me in the right direction that would be great.





Spoiler: click to open...
dlc3_zone_init()
{
       
        add_adjacent_zone( "start_zone", "zone2", "enter_zone2" );
        add_adjacent_zone( "zone2", "zone3", "enter_zone3" );
   /*
   =============
   ///ScriptDocBegin
   "Name: add_adjacent_zone( <zone_1>, <zone_2>, <flag>, <one_way> )"
   "Summary: Sets up adjacent zones."
   "MandatoryArg: <zone_1>: Name of first Info_Volume"
   "MandatoryArg: <zone_2>: Name of second Info_Volume"
   "MandatoryArg: <flag>: Flag to be set to initiate zones"
   "OptionalArg: <one_way>: Make <zone_1> adjacent to <zone_2>. Defaults to false."
   "Example: add_adjacent_zone( "receiver_zone",      "outside_east_zone",   "enter_outside_east" );"
   ///ScriptDocEnd
   =============
   */

   // Outside East Door
   //add_adjacent_zone( "receiver_zone",      "outside_east_zone",   "enter_outside_east" );
}
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Hey guys, im new to mapping, i just made my first map and im still working on it, problem is im having issues with zoning. I put the scripts i wrote for my zones, but i think i messed it up somehow because when i try to leave "Start_Zone" and go to "zone2" the zombies wont spawn in zone2 but they spawn in start_zone. Same with zone3 also.
If you can point me in the right direction that would be great.





Spoiler: click to open...
dlc3_zone_init()
{
       
        add_adjacent_zone( "start_zone", "zone2", "enter_zone2" );
        add_adjacent_zone( "zone2", "zone3", "enter_zone3" );
   /*
   =============
   ///ScriptDocBegin
   "Name: add_adjacent_zone( <zone_1>, <zone_2>, <flag>, <one_way> )"
   "Summary: Sets up adjacent zones."
   "MandatoryArg: <zone_1>: Name of first Info_Volume"
   "MandatoryArg: <zone_2>: Name of second Info_Volume"
   "MandatoryArg: <flag>: Flag to be set to initiate zones"
   "OptionalArg: <one_way>: Make <zone_1> adjacent to <zone_2>. Defaults to false."
   "Example: add_adjacent_zone( "receiver_zone",      "outside_east_zone",   "enter_outside_east" );"
   ///ScriptDocEnd
   =============
   */

   // Outside East Door
   //add_adjacent_zone( "receiver_zone",      "outside_east_zone",   "enter_outside_east" );
}
Do you have a door with the flag on it?
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Do you have a door with the flag on it?
if u mean the script_flag i put zone2. For the door that goes from start_zone to zone2.
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if u mean the script_flag i put zone2. For the door that goes from start_zone to zone2.

The script_flag needs to be identical to the third parameter in add_adjacent_zone. Set your script_flag KVP to enter_zone2

 
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