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Unloaded/Invisible texture

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Created 9 years ago
by REDRES
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Hello.

Some textures of my map are not visible in game:

Radiant:


WAW:


This error can probably be corrected easily, but I have no idea of how to do it (it's my first map).

Thank you in advance for your help!
Marked as best answer by REDRES 9 years ago
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Location: fi
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Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
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Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
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Caulk never gets loaded in-game, thats why its good to caulk unseen faces. And if you are using patches, remember to lightmap them by pressing CTRL + L, then selecting patch, pressing S and hitting either LMAP or natural. Then twice CTRL + L and done
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Thank you, it worked... partially. It's OK for the patches I've shown on the right pic even if I can see the texture only if it set on natural.

But it don't work for the single face textured brushes of the left pic. I tried natural and lmap, also changed the color of the lightmap. Nothing happened.
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Thank you, it worked... partially. It's OK for the patches I've shown on the right pic even if I can see the texture only if it set on natural.

But it don't work for the single face textured brushes of the left pic. I tried natural and lmap, also changed the color of the lightmap. Nothing happened.

Is there brushes colliding? Sometimes, when brush overlays another, both of them become invisible, same with patches
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If by colliding you mean something like this (I prefer posting a picture to prevent any mistake due to a bad comprehension):
Spoiler: click to open...
, there is no texture colliding. I solved the problem by deleting these bad brushes, and replaced them with a copy of other brushes I've used to make this wall (but all of these brushes results of a single brush clipped with CSG Subtract, so all of them should have the same properties... I suppose.

 
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