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Strange Lag (zone/window issue?)

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Created 8 years ago
by SwordCeleryX
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So this is my first time making a map and this is the first thing I've ran into that I can't fix myself. I've been trying for a couple hours but I think im only making it worse.

My issue is every time I go into my second zone and a zombie reaches the window barricade and removes the first piece of wood, my game freezes for a couple seconds then returns to normal. After that I can't repair the barricade. I'm not sure if it's a zoning problem or what. I've tried a couple solutions but none have worked for me.

Help? ;-;
Marked as best answer by SwordCeleryX 8 years ago
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Check to make sure the barricade is not touching any walls around it. If the window board is in a solid brush it gets stuck when the zombie tries to remove it.

I had a similar problem when I used a window the game would freeze each time a zombie went to this specific window. It was because i has set up the window wrong somehow , so i use the prefab in the map_source folder.
Last Edit: November 22, 2015, 04:28:40 pm by pcmodder
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Check to make sure the barricade is not touching any walls around it. If the window board is in a solid brush it gets stuck when the zombie tries to remove it.

I had a similar problem when I used a window the game would freeze each time a zombie went to this specific window. It was because i has set up the window wrong somehow , so i use the prefab in the map_source folder.

I can't believe this was it. I spent so many hours checking my kvps and the zones and scripts and shit and all I had to do was move the window up a bit. I feel pretty stupid lol. Thanks for the help man :)

 
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