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player model messed up

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Created 10 years ago
by greenlungs81
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when i play with friends on my map there model is the default model and other players guns show up in your face
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Let's keep this thread on topic from here on in. -DBZ

+1 to off-topic reply -DBZ

lmao. Too funny.

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In loadout.gsc find

Quote
"nazi_zombie_"

and delete everything in the quotation marks. This will make the map a zombiemap regardless of the name, and what i assume the issue is being cause by.
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im in the file but there's alot of stuff thats got that name

would it be this   

else if( level.script == "nazi_zombie_sumpf" || level.script == "nazi_zombie_asylum" || level.script == "nazi_zombie_factory" || level.script == "zombie_test_map" )
Last Edit: February 16, 2014, 07:54:09 am by greenlungs81
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change zombie_test_map to your mapname if its still like that
So for example
Code Snippet
Plaintext
else if( level.script == "nazi_zombie_sumpf" || level.script == "nazi_zombie_asylum" || level.script == "nazi_zombie_factory" || level.script == "alone_in_the_forest" )

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change zombie_test_map to your mapname if its still like that
So for example
Code Snippet
Plaintext
else if( level.script == "nazi_zombie_sumpf" || level.script == "nazi_zombie_asylum" || level.script == "nazi_zombie_factory" || level.script == "alone_in_the_forest" )

Or he could leave it blank like i said which will make any map use the zombie loadout. But that doesn't look like the right else if statement. It should be "nazi_zombie_" like i said.

 
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