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My Drop Shader Dosen't Appear In-Game (Help)

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Created 8 years ago
by oshawat750
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oshawat750's Groups
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I am trying to add a custom powerup shader. I added Insta-Kill, and it works great! I try to add Double Points the same way, it doesn't show in game. I named the file specialty_doublepoints_zombies, and I added it into mod.csv as material,specialty_doublepoints_zombies, and it still doesn't work. Any help or things I may have to do extra for Double Points or anything I might be doing wrong? I converted the texture using AssMan. Thanks for the help!
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need to add the image to your mod and tick it in launcher

if your overwriting the existing materials - they do not actually need to be put in mod.csv, as they are already in mapname.ff, so make sure to recompile map thenn build mod for changes to take effect
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Location: usTexas
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oshawat750's Groups
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need to add the image to your mod and tick it in launcher

if your overwriting the existing materials - they do not actually need to be put in mod.csv, as they are already in mapname.ff, so make sure to recompile map thenn build mod for changes to take effect

I already have ticked and added image, as the insta-kill works. I have done everything you said, it is just that Insta-Kill works amazing, but Double Points is the same old shader.
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Location: usTexas
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Can anyone help me? It is kinda annoying having Insta-Kill different, but Double Points the same old shader.

 
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