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Moving .MAP and custom assets

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Created 10 years ago
by Scobalula
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OnionmanVere Bo21
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Aye mate you don't know me so y don't you shut tf up ok buddy :)

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I have 2 sets of tools, one fresh, one modified.

Zombie Garage is on the modified one. Zombie Garage no work because something is causing it in raw to not work, me want to move Zombie Garage to another install.

So is there a program that can move any custom assets that are associated with a map to another install of mod tools? Tom's tool works but only moves images and materials, etc. but not xmodels and still have a lot of xmodels need to be moved. :P

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UGX Project Mover? http://ugx-mods.com/forum/index.php/topic,394.html

I have no idea if that's of any help but ¯\_(ツ)_/¯
Marked as best answer by Scobalula 10 years ago
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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well the "models and textures" wont be causing the issue anyway

so just copy the following folders back

xmodel
xmodelsurfs
xmodelparts
materials
material_properties
images
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OnionmanVere Bo21
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well the "models and textures" wont be causing the issue anyway

so just copy the following folders back

xmodel
xmodelsurfs
xmodelparts
materials
material_properties
images

Hmm I guess I could do that, as long as I don't overwrite anything, it should work. :))
I'll try and let you know.
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Hmm I guess I could do that, as long as I don't overwrite anything, it should work. :))
I'll try and let you know.
Even if he did overwrite, would just be overwriting stock models, with the same identical stock stuff

the errors gotta be overloaded assets, ui or some other intricate problem. The models and textures willl be fine

 
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