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Map Help!!!!!!!!!!!

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Created 12 years ago
by pashan
0 Members and 1 Guest are viewing this topic.
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UM Member, Mapper and 3d Modeler
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Mapper Has released one or more maps to the UGX-Mods community.
I am making a map which is two floors tall. Once i get further from my start room. the zombies find it hard to find me. if you want to see want i mean you can play the map i am currently working on yourself and hopefully you can  give me a solution. Once the map is complete i will give you credit too. Please help me out i would really appreciate it.

Link: http://www.gamefront.com/files/24069880/nazi_zombie_unbekannt.zip
Marked as best answer by treminaor 12 years ago
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☭ Soviet Commander ☭
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Let's keep this thread on topic from here on in. -DBZ

+1 to off-topic reply -DBZ

lmao. Too funny.

Goliath Script Placer: http://ugx-mods.com/forum/index.php/topic,11234.msg125257/topicseen.html#new

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The issue is because of a disconnected path between two nodes on the stairs here:



To get the game to show the nodes like in the picture, type the following into the console:

Code Snippet
Plaintext
Developer 2
ai_shownodes 4
ai_shownearestnode 64
ai_showpaths 2

This will give you a full view of your node system and might help you fix your issue. As for my suggestion, move the pathnode up another 8 units or move it closer to the one above.
broken avatar :(
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broken avatar :(
UM Member, Mapper and 3d Modeler
Location: ca
Date Registered: 8 February 2014
Last active: 5 years ago
Posts
835
Respect
Forum Rank
The Decider
Primary Group
Mapper
My Groups
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Personal Quote
Port Arthur
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pashan's Groups
Mapper Has released one or more maps to the UGX-Mods community.
The issue is because of a disconnected path between two nodes on the stairs here:

(Image removed from quote.)

To get the game to show the nodes like in the picture, type the following into the console:

Code Snippet
Plaintext
Developer 2
ai_shownodes 4
ai_shownearestnode 64
ai_showpaths 2

This will give you a full view of your node system and might help you fix your issue. As for my suggestion, move the pathnode up another 8 units or move it closer to the one above.


There is also another problem. If you go to the last room the zombies which are still in room 1 try to hit me from the bottom rooms. Is there a solution to this. Please help? 
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☭ Soviet Commander ☭
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There is also another problem. If you go to the last room the zombies which are still in room 1 try to hit me from the bottom rooms. Is there a solution to this. Please help?

it has to do with the pathing system being broken. But the zombies shouldn't spawn in room 1 anyway if you have zones.

 
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