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MANY ERRORS!

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Created 13 years ago
by Ege115
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Location: se
Date Registered: 30 July 2013
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Hello everybody. I wonder how I can fix these errors in my map that shows up when I compile. and I wonder how I fix these, I have tried many things but I have no luck.
The following errors are,

ERROR: Texture repeats too many times.
In map C:\Program Files (x86)\Activision\Call of Duty - World at War\map_source\building_horror.map on entity 0 brush 192 at 751 86 6451
(There are like houndred of texture errors in my map)

ERROR: surface 'decal_lightstain_02' is partially floating or needs to be aligned
In map C:\Program Files (x86)\Activision\Call of Duty - World at War\map_source\building_horror.map on entity 0 brush 263 at -725 -287 6164
(The blood is not floating, I don't know why it keeps saying that, and I've got some of these errors too)

Errors:
  ERROR: Could not open '../zone_source/english/assetlist/common_ignore.csv'
  ERROR: Could not open '../zone_source/english/assetlist/common_ignore.csv'
  ERROR: sound alias file weapons.csv: duplicate alias 'rpg_impact_boom'
  ERROR: sound alias file weapons.csv: duplicate alias 'rpg_impact_boom'
  ERROR: sound alias file weapons.csv: duplicate alias 'rpg_impact_boom'
  (!) UNRECOVERABLE ERROR: Max cells exceeded
Arguments passed to linker:
  -nopause -language english -moddir building_horror building_horror

==================================================

So I can say that my map really needs some cleaning but I just don't know how to fix the errors, I want to fix the texture error most of all because I've got houndreds of them.
But at the moment I can't compile my map if I won't delete the latest brushes I added in my map, but then I can not complete my map if I can not compile.




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Former UGX Lead Asset Creator
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Most of these errors aren't fatal. The only one of concern is " (!) UNRECOVERABLE ERROR: Max cells exceeded". If I'm not mistaken this references to portal cells which means you have exceeded the limit of 1024 cells.
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Location: se
Date Registered: 30 July 2013
Last active: 2 years ago
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I deleted a HUGE HUGE amount of unnecessary brushes that I do not use. Thank you Sajeone! I REALLY hope that I can finishing my map before exceeding the limit.

 
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