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Making water look normal

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Created 9 years ago
by tannnnnaiirrr
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Location: usindiana
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So I have water in my map, obviously. It's ocean water, but the thing is, I can't seem to figure out how to make it look normal... like, normal sized ripples and such. Right now it just looks like those tiny little boxes of water within the water. (I'm sure most of you know what I mean) So if you can help, it would be great!
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  • steviewonder87
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steviewonder87
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Is it dynamic water? Did you natural/lightmap it?
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Is it dynamic water? Did you natural/lightmap it?
I haven't done anything to it yet, just placed the texture. I have never really worked with water before
Marked as best answer by tannnnnaiirrr 9 years ago
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Mess with these settings until it looks good:



I had to stretch mine until it looked good, so I think that could maybe solve your problem :)
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Location: usindiana
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Mess with these settings until it looks good:

(Image removed from quote.)

I had to stretch mine until it looked good, so I think that could maybe solve your problem :)
thanks dude!
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Location: fi
Date Registered: 25 June 2013
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Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
BO3 Modtools Alpha
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This user has access to the Black Ops 3 Modtools Alpha

 
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