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Launching in non-modded version. +Errors

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Created 8 years ago
by theawesome624
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Again, I'm having trouble.   :alone:

I think having the alien text seemed to magically fix itself! (watch i just jinxed it and tomorrow its not gonna work)

But now new errors have happened...

When I try to test my mod it just launches WaW as if it wasn't loaded with a mod, even trying
Code Snippet
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map zombie_strike
(nzai_zombie causes errors for some reason and yes, that is the map name, proof? Here (from the command line) : linker_pc -nopause -language english -moddir zombie_strike zombie_strike) won't launch it.

I'm also having some missing viewmodels and iwd conflicts, heres the log of the errors :
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ERROR: File conflict (between non-iwd and iwd file) on xmodelsurfs 'weapon_rus_PTRS_LOD01' for xmodel 'weapon_zombie_ptrs41'.
Rename the export file to fix.
ERROR: Cannot find 'xmodelsurfs 'weapon_rus_PTRS_LOD01'.
failed loading xmodel 'weapon_zombie_ptrs41' for asset 'weapon_zombie_ptrs41' found in source file '../zone_source/dlc3.csv'
failed loading 'weapon_zombie_ptrs41' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
ERROR: physics preset '!Áa' not found
deleted 1 duplicate polys from 265 poly mesh (null)
ERROR: File conflict (between non-iwd and iwd file) on xmodelsurfs 'viewmodel_ger_mp44_lmg1' for xmodel 'viewmodel_zombie_mp44_lmg'.
Rename the export file to fix.
ERROR: Cannot find 'xmodelsurfs 'viewmodel_ger_mp44_lmg1'.
failed loading xmodel 'viewmodel_zombie_mp44_lmg' for asset 'sp/zombie_stg44' found in source file '../zone_source/dlc3.csv'
failed loading 'viewmodel_zombie_mp44_lmg' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
failed loading 'sp/zombie_stg44' of type 'weapon' found in source file '../zone_source/dlc3.csv'
deleted 48 duplicate polys from 3853 poly mesh (null)
deleted 12 duplicate polys from 3041 poly mesh (null)
ERROR: File conflict (between non-iwd and iwd file) on xmodelsurfs 'viewmodel_jap_smg_type1001' for xmodel 'viewmodel_zombie_type100_smg'.
Rename the export file to fix.
ERROR: Cannot find 'xmodelsurfs 'viewmodel_jap_smg_type1001'.
failed loading xmodel 'viewmodel_zombie_type100_smg' for asset 'sp/zombie_type100_smg' found in source file '../zone_source/dlc3.csv'
failed loading 'viewmodel_zombie_type100_smg' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
failed loading 'sp/zombie_type100_smg' of type 'weapon' found in source file '../zone_source/dlc3.csv'
also before that is some "physic presets not found" as well as a little bit above, as seen here :
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ERROR: physics preset 'bÍa' not found
ERROR: physics preset '…ob' not found
---------------------A little bit earlier--------------
ERROR: physics preset 'bÍa' not found
ERROR: physics preset '…ob' not found
ERROR: physics preset '!Áa' not found
Sorry for these long code pieces, but I would like to know whats wrong, how to prevent it in the future and how to fix it. Thanks for reading this far in <3
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It sucks, I can't do anything until this is fixed, I tried making a new mod but it still gives me the same errors.
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You need to completely rid of these folders within raw http://i.imgur.com/dL1u7ET.png

And then re-add them from the mod tools and do it for each update of the mod tools.
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Location: ca
Date Registered: 13 July 2015
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Making a map for BO3
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You need to completely rid of these folders within raw http://i.imgur.com/dL1u7ET.png

And then re-add them from the mod tools and do it for each update of the mod tools.
Compiles good until the end when this error happens :
Code Snippet
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ERROR: Could not open 'clientscripts/zombie_strike.csc'
failed loading 'clientscripts/zombie_strike.csc' of type 'rawfile' found in source file '../zone_source/zombie_strike.csv'
ERROR: Could not open 'clientscripts/zombie_strike_amb.csc'
failed loading 'clientscripts/zombie_strike_amb.csc' of type 'rawfile' found in source file '../zone_source/zombie_strike.csv'
ERROR: Could not open 'clientscripts/createfx/zombie_strike_fx.csc'
failed loading 'clientscripts/createfx/zombie_strike_fx.csc' of type 'rawfile' found in source file '../zone_source/zombie_strike.csv'
ERROR: Could not open 'maps/zombie_strike.gsc'
failed loading 'maps/zombie_strike.gsc' of type 'rawfile' found in source file '../zone_source/zombie_strike.csv'
ERROR: Could not open 'maps/createfx/zombie_strike_fx.gsc'
failed loading 'maps/createfx/zombie_strike_fx.gsc' of type 'rawfile' found in source file '../zone_source/zombie_strike.csv'
ERROR: Could not open 'maps/createart/zombie_strike_art.gsc'
failed loading 'maps/createart/zombie_strike_art.gsc' of type 'rawfile' found in source file '../zone_source/zombie_strike.csv'
link...compress...save...done.
I did build the mod and complied my patch map before this. Still launches in the normal non-modded version of the game.

 
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