I think having the alien text seemed to magically fix itself! (watch i just jinxed it and tomorrow its not gonna work)
But now new errors have happened...
When I try to test my mod it just launches WaW as if it wasn't loaded with a mod, even trying (nzai_zombie causes errors for some reason and yes, that is the map name, proof? Here (from the command line) : linker_pc -nopause -language english -moddir zombie_strike zombie_strike) won't launch it.
I'm also having some missing viewmodels and iwd conflicts, heres the log of the errors : also before that is some "physic presets not found" as well as a little bit above, as seen here : Sorry for these long code pieces, but I would like to know whats wrong, how to prevent it in the future and how to fix it. Thanks for reading this far in
And then re-add them from the mod tools and do it for each update of the mod tools.
Compiles good until the end when this error happens : I did build the mod and complied my patch map before this. Still launches in the normal non-modded version of the game.