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![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
[UPDATE]
So, yeah i checked, idk if it is some kind of glitch but with the mods tools where you can see how much assets are loaded in the mod, mine says 109/400 so, i think its broken or something?
the asset counter will not count "my" assets because i gave you the "already compiled" FF - it has no way to read it
so basically - your not looking at everything, only part, coz i could guess your not looking at the DLC3.csv assets either - as most fx is loaded from the waw guns, which are called from there
follow the tutorial again and remember to recompile the map too - this is not a bug or a glitch - it is a LIMIT,, the solution is merely to remove some of these uneeded FX, and theres a ton loaded for der riese that youd never need
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
I Got rid (//) of assets wasn't using and still.. Doesn't Work. I Tried making another zombies map and reinstalling the mod tools but nope. Still Doesn't Work
from where and then what did you do
you should only need to clear like 10 max just like i did on the video
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
I Went into zone_source and got rid of fx in zombiemode.csv and dlc3.csv, spent a few minutes crossing "//" out all the fx i didn't need so it looked like this "//fx,weapon/bouncing_betty/fx_betty_trail" and i bumped me down from 109 fx to 98 fx and it still didn't work so then i used a tutorial on how to put a folder called "singles" into the game files and it bumped me down to 85, i really wish i knew how to fix this, sorry if i'm wasting your time.
oh that damn tutorial...
It's not removed those fx, it's just moved them into files that are not being checked in the asset counter now - I wish it would be removed it helps no-one
Go to zone_source - find yourmapname.csv and comment the fx from that - then recompile map and build mod
If your still hitting it go back to dlc3.csv and comment out a few guns - they load about 4 or more fx each
I recommend you reverse that tutorial - you don't "have" to but I do recommend it
The only files you should be needing to check in zone source is
Mapname.csv
Mapname_patch.csv
Dlc3.csv
Zombiemode.csv
Zombiemode_dogs.csv
The singles tutorial has created 4 more now and is completely unnecessary. It's literally just "moved" the assets to a place none of us would think to tell you to check
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |