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Errors when compiling

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Created 12 years ago
by ShinDynamo
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Location: usUnited States
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Hey guys I am building my first map it is Riese styled and im getting some compiling errors.

Code Snippet
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Building node vis: ...Done
deleted 6 duplicate polys from 256 poly mesh (null)
deleted 6 duplicate polys from 256 poly mesh (null)
args: -nopause -language english -moddir nazi_zombie_rob nazi_zombie_rob
Fastfile 1 of 1, "nazi_zombie_rob": [ver. 387] process...
ERROR: Could not open '../zone_source/dlc3.csv'
Priming water: ... finished
link...compress...save...done.
Moving   G:\Program Files\Steam\SteamApps\common\Call of Duty World at War\zone\english\nazi_zombie_rob.ff
    to   G:\Program Files\Steam\SteamApps\common\Call of Duty World at War\mods\nazi_zombie_rob\nazi_zombie_rob.ff
Copying  G:\Program Files\Steam\SteamApps\common\Call of Duty World at War\mods\nazi_zombie_rob\nazi_zombie_rob.ff
     to  C:\Users\Rob\AppData\Local\Activision\CodWaW\mods\nazi_zombie_rob\nazi_zombie_rob.ff
Copying  G:\Program Files\Steam\SteamApps\common\Call of Duty World at War\mods\nazi_zombie_rob\mod.arena
     to  C:\Users\Rob\AppData\Local\Activision\CodWaW\mods\nazi_zombie_rob\mod.arena
Copying  G:\Program Files\Steam\SteamApps\common\Call of Duty World at War\mods\nazi_zombie_rob\mod.csv
     to  G:\Program Files\Steam\SteamApps\common\Call of Duty World at War\zone_source\mod.csv
args: -nopause -language english -moddir nazi_zombie_rob mod
Fastfile 1 of 1, "mod": [ver. 387] process...
ERROR: Could not open 'maps/_zombiemode_auto_turret.gsc'
failed loading 'maps/_zombiemode_auto_turret.gsc' of type 'rawfile' found in source file '../zone_source/zombiemode.csv'
ERROR: Could not open 'clientscripts/_zombiemode_tesla.csc'
failed loading 'clientscripts/_zombiemode_tesla.csc' of type 'rawfile' found in source file '../zone_source/zombiemode.csv'
ERROR: Could not open 'animscripts/traverse/wall_hop_zombie.gsc'
failed loading 'animscripts/traverse/wall_hop_zombie.gsc' of type 'rawfile' found in source file '../zone_source/zombiemode.csv'
deleted 26 duplicate polys from 166 poly mesh (null)
ERROR: Could not open 'shock/electrocution.shock'
failed loading 'shock/electrocution.shock' of type 'rawfile' found in source file '../zone_source/zombiemode.csv'
Localization ERROR: Unable to load "localizedstrings/mod.str"!
link...compress...save...done.
Moving   G:\Program Files\Steam\SteamApps\common\Call of Duty World at War\zone\english\mod.ff
    to   G:\Program Files\Steam\SteamApps\common\Call of Duty World at War\mods\nazi_zombie_rob\mod.ff


I would like some help in solving these two errors about dlc3 and missing gscs.
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☭ Soviet Commander ☭
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Let's keep this thread on topic from here on in. -DBZ

+1 to off-topic reply -DBZ

lmao. Too funny.

Goliath Script Placer: http://ugx-mods.com/forum/index.php/topic,11234.msg125257/topicseen.html#new

"...Christ, people. Learn C, instead of just stringing random characters
together until it compiles (with warnings)..."

-Linus Torvalds
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have you downloaded & installed Sniperbolts tutorial or the UGX mod tools patch?
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i have sniperbolts prefabs
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just his prefabs or his entire tutorial? bit of a difference.
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just his prefabs like the window and boarders.
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☭ Soviet Commander ☭
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just his prefabs like the window and boarders.

you need his scripts to then, unless you have the UGX mod tools patch. Just copy the contents of his tutorial into your root and your good to go.

 
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