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dynamic models/entites

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Created 11 years ago
by P0rkRoyalz
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Location: auMelbourne
Date Registered: 6 August 2012
Last active: 7 years ago
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Current W.I.P Map
nazi_zombie_ash (the name may change)
Map Progress:
65%

Need help with guns, sounds or models send me a PM
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i so far have 2 dynamic models in my map and when i shoot them they fall straight to the ground, i have linked them to the dynamic point constraint but they still do it and also if i wanted say a hanging model from a crane to sway back and forth every now and again how would i do that if any one knows, but here are my errors how do i set physics on the models if i have to if not can some one let me know what to do
ERROR: no physics preset specified for the DynEntity at [232.0,-2080.0,312.0]
ERROR: no physics preset specified for the DynEntity at [366.0,-177.0,213.0]

thanks in advanced
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Location: de
Date Registered: 6 August 2012
Last active: 4 years ago
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YaPh1l's Groups
Community Scripter Elite Has shown excellence and experience in the area of custom scripting in the UGX-Mods community.
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Maybe this helps:
http://wiki.modsrepository.com/index.php/Call_of_Duty_5:_Dynamic_Entities_:_Ropes
If you want it to swing randomly, you need a little script like the one for the lamps on Shi No Numa.

- Phil.
broken avatar :(
×
broken avatar :(
Location: auMelbourne
Date Registered: 6 August 2012
Last active: 7 years ago
Posts
125
Respect
Forum Rank
Pack-a-Puncher
Primary Group
Member
My Contact & Social Links
More
Personal Quote
TMG Modeller and Animator
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P0rkRoyalz's Groups
P0rkRoyalz's Contact & Social Linksa13xm33P0rkRoyalzP0rkRoyalz
thanks now they work properly  ;D

 
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