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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
By
you mean change the coordinates of the door and not the script_vector right?
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Sorry for not being very clear, I've done some changes in the code, use this one, is better
Just set the script_vector kvp in your door like a normal door.
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. | |
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Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Sorry for not being very clear, I've done some changes in the code, use this one, is better
Just set the script_vector kvp in your door like a normal door.
there's a problem, when I use this code the door keeps sliding further and further away instead of coming back.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
use this code (its the exact same apart from Linoxet fogot to add the state changes to make it open / close)
It works! (kinda) if you hit the button again while it's transitioning it will move it too far putting it out of place.
I don't know if you can fix this or not but if you can I'd appreciate it.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Oh, really sorry about that, I was very sleepy when I did the code, forgot some things
Should work without any problems now