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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
You need the actual "LIGHT" in order for it to be lit.
You can't just put a SkyBox with a sun and expect it to light up the map.
If you don't want to place light's individually around the map, place 1 big light at one end and one big light at the other end, lighting up the entire map.
Place lights, hit up the Entities window and increase range and density to your liking. Recommendation for most huge maps: Radius = 1500 - 2000
Density = 1.5 = 2.5
Now this is not really whats considered "Good Lighting" but it will at least light up your map and then later you can play around with it.