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Box not moving

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Created 12 years ago
by Corey
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Location: caottawa
Date Registered: 4 February 2014
Last active: 7 years ago
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Hey guys, so I've followed different tutorials to get the box to move, and I'm still having no luck...

The situation is...
I have 6 boxes in my map, from sniperbolts tutorial.
I have edited my mapname.gsc so it looks like
Code Snippet
Plaintext
// Magic Boxes -- The Script_Noteworthy Value Names On Purchase Trigger In Radiant
boxArray = [];
boxArray[ boxArray.size ] = "start_chest";
boxArray[ boxArray.size ] = "chest1";
boxArray[ boxArray.size ] = "chest2";
boxArray[ boxArray.size ] = "chest3";
boxArray[ boxArray.size ] = "chest4";
boxArray[ boxArray.size ] = "chest5";
level.DLC3.PandoraBoxes = boxArray;

and have
Code Snippet
Plaintext
level.box_moved = true;

in my _zombiemode_weapons.gsc

Anyone else have this issue and know how to fix it?
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Location: fi
Date Registered: 25 June 2013
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I didnt have to do anything, I just added them to map  :o

 
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