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Bluish tint in the center of the map

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Created 12 years ago
by Gregsta33
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Location: gbBirmingham
Date Registered: 24 November 2013
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hey so i am making a map of a street and at the edges of the street the cool of the groun is fine :



however when you get close to the center of the street there seems to be a Blue haze like in the dog rounds (even though dog rounds are disabled on my map) how ever this foggy haze is pressent in all rounds:



i have lighting in place and reflection probes in place
any ideas?
Marked as best answer by Gregsta33 12 years ago
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Select your whole map using Ctrl+I in Radiant, then drag your map up on the Z axis at least 100 units. That should fix it. There is fog spawned at low altitudes by the default CSC files and you can either remove the fog or just move your map above it - most people choose to just move the map.
broken avatar :(
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broken avatar :(
Location: gbBirmingham
Date Registered: 24 November 2013
Last active: 10 years ago
Posts
74
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Rotting Walker
Primary Group
Donator ♥
My Groups
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My Contact & Social Links
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Gregsta33's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
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Thanks ! Codmodd sent the same to me in a PM thanks to you both :)
Last Edit: February 07, 2014, 06:58:35 pm by Gregsta33

 
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