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Contact Support - Help Center Get help on the UGX Discord. Join it now!Total Members Voted: 22
Voting closed: September 11, 2016, 11:33:25 pm
T4-SP (r45)
sv_cheats is read only.
execing dvar_locker.cfg from disk
sv_cheats is read only.
Com_TouchMemory: 0 msec. Using sum: 0
Unused command for PC platform was called.
CL_Live_StopPrivateParty was called, calling Party_StopParty
Calling Party_StopParty() on party
Clearing migration data
PROFILES: setting server info to 0.0.0.0:0
starting to set profile info..
CL_Live_StopParty was called, calling Party_StopParty
Calling Party_StopParty() on lobby
Clearing migration data
Unknown command "splitscreen"
Profile updated successfully!
sv_cheats is read only.
execing dvar_locker.cfg from disk
sv_cheats is read only.
Database: Assets Sync Started
Database: Assets Sync Finished
Loading fastfile gumball_load
Database: Assets Sync Started
WARNING: Could not find zone 'C:Proogram Files (x86)\Steam\steamapps\common\Call of Duty World at War\zone\english\gumball_load.ff'
Database: Assets Sync Finished
PROFILES: setting server info to 0.0.0.0:0
Couldn't get profiles instance, are we logged on?
------ Server Initialization ------
Server: gumball
Database: Assets Sync Started
Database: Assets Sync Finished
----- R_Init -----
DirectX reports 32 MB of video memory and 3818 MB of available texture memory.
Using video memory size to cap used texture memory at 16 MB.
Texture detail is set automatically.
Using picmip 1 on most textures, 1 on normal maps, and 1 on specular maps
Save Message First Frame Shown: 159070
Database: Assets Sync Started
Database: Assets Sync Finished
BinkOpen failed on CProgram Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\video\gumball_load.bik because: Error opening file.
BinkOpen failed on CProgram Files (x86)\Steam\steamapps\common\Call of Duty World at War\raw\video\gumball_load.bik because: Error opening file.
R_Cinematic_BinkOpen 'gumball_load' failed: BinkOpen: Error opening file.; trying default.
Unloaded fastfile ui
PMem_Free( ui, 0 )
Loading fastfile localized_gumball
Database: Assets Sync Started
WARNING: Could not find zone 'C:Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\zone\english\localized_gumball.ff'
Database: Assets Sync Finished
Loading fastfile gumball_patch
Database: Assets Sync Started
Loading fastfile 'gumball_patch'
used 1.29 MB memory in DB alloc
Database: Assets Sync Finished
Loading fastfile gumball
Loading fastfile 'gumball'
used 52.35 MB memory in DB alloc
Waited 1033 msec for asset 'maps/gumball.d3dbsp' of type 'col_map_mp'.
Error:
******* Server script compile error *******
Error: unknown function: (file 'maps/_createdynents.gsc', line 2294)
maps\_challenges_coop::unlockAttachment( attachmentunlocker );
*
************************************
Database: Assets Sync Started
Database: Assets Sync Finished
********************
ERROR: Server script compile error
unknown function
maps\_challenges_coop::unlockAttachment( attachmentunlocker );
(see console for details)</p><p>********************
PROFILES: setting server info to 0.0.0.0:0
Couldn't get profiles instance, are we logged on?
----- Server Shutdown -----
---------------------------
Database: Assets Sync Started
Database: Assets Sync Finished
----- R_Init -----
DirectX reports 32 MB of video memory and 3828 MB of available texture memory.
Using video memory size to cap used texture memory at 16 MB.
Texture detail is set automatically.
Using picmip 1 on most textures, 1 on normal maps, and 1 on specular maps
Database: Assets Sync Started
Database: Assets Sync Finished
Unloaded fastfile gumball_patch
PMem_Free( gumball_patch, 1 )
Unloaded fastfile gumball
PMem_Free( gumball, 0 )
Loading fastfile ui
Loading fastfile 'ui'
used 39.48 MB memory in DB alloc
Waited 655 msec for asset 'loadscreen_mak' of type 'material'.
Waited 24 msec for asset 'loadscreen_nazi_zombie_prototype' of type 'material'.
Waited 8 msec for asset 'playlist_sp_recr' of type 'material'.
Waited 1 msec for asset 'playlist_sp_reg' of type 'material'.
Waited 1 msec for asset 'playlist_sp_hard' of type 'material'.
Waited 0 msec for asset 'playlist_sp_vet' of type 'material'.
sv_cheats is read only.
Save Message First Frame Shown: 162023
Error: Waited 339 msec for missing asset "dvar_locker.cfg".
execing dvar_locker.cfg from disk
sv_cheats is read only.
Lost connection to lobby server.
Cmd_AddCommand: dwconnect already defined
Cmd_AddCommand: dwdisconnect already defined
Cmd_AddCommand: acceptInvitation already defined
DW_DNS_RESOLVING
DW_GETUSERNAMES(8 msecs)
Retrieving usernames
Populated dw_user dvars with 1 accounts
Profile 'Commander98' already exists
secretsauce is 00586000
DW_AUTHORIZING Commander98
DW_AUTHORIZED (417 msecs)
DW_LOBBY_CONNECTING
DW_LOGON_GETFRIENDS
DW_LOGON_GETFRIENDS
DW_LOGON_COMPLETE
Checking if profile exists..
14 friends, populating list..
starting to get public profiles for 14 friends..
We have 0 outgoing proposals
Messages retrieved ok
Profile exists!</p><p> DW_LOGON_COMPLETE
starting to get public profiles for 14 friends..
Controller #0 signed in to live
Error: line 317: Invalid line in playlist 0
Error: line 322: Invalid line in playlist 0
Error: line 327: Invalid line in playlist 0
Error: line 332: Invalid line in playlist 0
Got friend profiles OK!
Got friend profiles OK!
Imp read successful
Imp read successful
Imp read successful
Imp read successful
PATCH Imp read successful
Couldn't write profiles/Commander98/config.cfg.
Com_TouchMemory: 0 msec. Using sum: 0
quitting...
----- CL_Shutdown -----
PROFILES: setting server info to 0.0.0.0:0
starting to set profile info..
-----------------------
Database: Assets Sync Started
Database: Assets Sync Finished
Unloaded fastfile ui
PMem_Free( ui, 0 )
Unloaded fastfile patch
PMem_Free( patch, 1 )
Unloaded fastfile common
PMem_Free( common, 1 )
Unloaded fastfile mod
PMem_Free( mod, 0 )
Unloaded fastfile code_post_gfx
PMem_Free( code_post_gfx, 0 )
Database: Assets Sync Started
Database: Assets Sync Finished
Hey! so i wondering if there was a fix to the gobblegum system because for me its broken and wont work, i spend saved up liquid divinium on gobblegums and then it says i have like 20 or 30 then i exit and rejoin the mod and theyre gone, it says i have 0 if you could help me fix this id really appreciate it! thanks.
Nice congrat on release
I got to the boss on Knie Tief, but the boss seems impossible to beat. I and my friend put rounds of bullets into him to the point where we cannot buy anything and resorted to knifing. Eventually, we just quit because knifing seems to do no damage.