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REAPERS MAP PACK [Knie Tief update]

POLLHOT
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Created 8 years ago
by death_reaper0
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Poll

Question: if i were to remake one of these maps would would be best? (added areas, gums etc)

minecraft village (zm map)
11 (33.3%)
cxca
3 (9.1%)
saloon
8 (24.2%)
cracked
4 (12.1%)
rave to the grave
7 (21.2%)

Total Members Voted: 22

Voting closed: September 11, 2016, 11:33:25 pm

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For some reason, when i'm trying to rank up to get 1000 kills with the Thompson, when I buy it off the wall in the Mule Kick room on Minecraft Village Remastered, it never counts the kills, I check the gun XP points after I kill 50 Zs, and it says 0 XP.

Im not quite sure, but i think it has to do with difficulty setting...
playing it on beginner only gives you exp from opening doors/leveling up

easy/normal difficulties i think give you weapon xp...
i also don't know if headshots or not give weapon xp...
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i have a problem fortress works but the other maps dont
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You need to install T4M...
i have a problem fortress works but the other maps dont
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When I try to play this map on Co-op then it will crash and I get this error .
Can someone help me with that ?
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Help me please, monkey bombs doesn't work on any map, also i'm using T4M
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I found a cool trick in the taco hell map :)
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I found a cool trick in the taco hell map :)

explain this trick
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trick to get 4 weapons with mule kick :o
with default starting pistol :o
get a challenge to get a free pack a punch weapon, you will get the upgraded 1911 and the default starting pistol, allowing you to buy (from mystery box), or off the wall, a 4th weapon. :o
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Is there a possibility of having more weapons in the future? Not just variants but standard weapons too? This gunsmith just seems so well implemented that not having a butt-ton of weapons feels like its missing out. Other than that, cools map, love the gumball system, and especially the variants, since they make sense are is legitimately cool to use keys from my games.
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respect the dead

donates greatly appreciated :) paypal.me/F3ARxReaper666
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Is there a possibility of having more weapons in the future? Not just variants but standard weapons too? This gunsmith just seems so well implemented that not having a butt-ton of weapons feels like its missing out. Other than that, cools map, love the gumball system, and especially the variants, since they make sense are is legitimately cool to use keys from my games.
a lot of people dont realise this, but waw has a weapon limit of 128, you may think thats a lot but every version of a wepon uses one (eg paped and non paped) as well as any equiptment, grendades perk bottle drinks pap knuckle crack etc, so im very near the limit for this, i leave room for level specific weapons such as wonder weapons. bottom line, i cant add more weapons without removing some
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a lot of people dont realise this, but waw has a weapon limit of 128, you may think thats a lot but every version of a wepon uses one (eg paped and non paped) as well as any equiptment, grendades perk bottle drinks pap knuckle crack etc, so im very near the limit for this, i leave room for level specific weapons such as wonder weapons. bottom line, i cant add more weapons without removing some

RIP. I kinda wish for more sniper rifles to mess around with like the DSR, but it's fine if there's nothing to be done.
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RIP. I kinda wish for more sniper rifles to mess around with like the DSR, but it's fine if there's nothing to be done.

I suggested a DSR during development
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i love your maps reaper, and i try to play all of them, but the sound bug on saloon map for retrieving the part for the Remington. I can't hear anything, no shooting sound, no reload, no zombies coming near me. I have to force quit the game.

I already tried uninstalling the mod and reinstalling it. It didn't work

My friend and I were going to do the ee on that map but i stopped playing it since that mute sound bug even though my settings for the sound were not changed after shooting the part from the belltower.

The only map of the map pack I rarely play because of the sound bug :(
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i love your maps reaper, and i try to play all of them, but the sound bug on saloon map for retrieving the part for the Remington. I can't hear anything, no shooting sound, no reload, no zombies coming near me. I have to force quit the game.

I already tried uninstalling the mod and reinstalling it. It didn't work

My friend and I were going to do the ee on that map but i stopped playing it since that mute sound bug even though my settings for the sound were not changed after shooting the part from the belltower.

The only map of the map pack I rarely play because of the sound bug :(
i have no idea what could cause this, theres nothing affecting sound in that bit, my suggestion is muting sound during that and then turning it back on after and see if that does anything, otherwise play around with sound settings or try headphones or something. ive never experienced this personally so i dont really know what it could be
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I've tried 3 things. Turning off sound occlusion, turning off sound in settings and turning them back on after the belltower part, and using headphones...

all 3 of them didn't work

I have an idea that it might be the latest fortress map update (the one with SNN)
@reaper, do you archive your fortress maps downloads? if so do you have a link to the past fortress map packs?

I'll try with the pre-SNN map pack and see if that fixed the problem...

Double Post Merge: August 21, 2018, 11:07:12 pm
saloon sound issue fixed for me... YAY! :)
Last Edit: August 21, 2018, 11:07:12 pm by RRW209

 
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