Added:
Quick Revive no longer takes up a perk slot while playing solo.
Added Visual Additions to out of bounds areas.
Added Visual and Collision Additions to Playable Space.
Added New Lightning.
Added Wallbuy for the Tokerav
Added Free Perk Easter Egg
Added Game Over Camera
Added Map Information on Screen at the Start of a Game
Added Map Preview in the Main Menu
Updated: Changed Meatgrinder's (Death Machine PaP) Shooting Sound
Changed C-Oswald's (Tokarev PaP) Shooting Sound
Increased C-Oswald's Headshot Multiplier
Increased C-Oswald's Torso Multiplier
Increased C-Oswald's Reserve Ammo
Adjusted Dog Spawn Locations to no longer block potential things of interest. (Wallbuy, Doors, Perks)
Changed M2 Flamethrower Wallbuy Chalk to no longer be a altered version of the Type 100 Wallbuy Chalk
Changed M72 Law Wallbuy Chalk to no longer be a altered version of the Claymore Wallbuy Chalk
Changed Famas Wallbuy Chalk to no longer be a altered version of the FG42 Wallbuy Chalk
Updated Textures in the Power Room
Updated Textures in the Blue Room
Moved Trench Gun Wallbuy to a different location in the same area
Moved FG42 Wallbuy to a different location in the same area
Move Claymore Wallbuy to a different location in the same area
Move Grenades Wallbuy that were in the same area as the Claymore Wallbuy to a different location in the same area
Added Grenade Wallbuy outside near the bench on the grass
Changed G11 PaP Camo
Changed Dragon's Breath Textures
Changed Dragon's Fury Textures
Updated Stopping Power Trigger to be easier to Purchase
Removed a Zombie Ground Spawner in the Stopping Power Area
Decreased the Frequency of Zombies that can Spawn at the Second Window in the Stopping Power Area
Decreased the Price of the Door between the Juggernog Area and the Mule Kick Area
Fixed: Fixed Unintended PaP Camo for MP40
Fixed Unintended PaP Camo for Stakeout
Fixed Unintended PaP Camo for Wunderwaffle DG-2
Fixed Unintended Ammo Amount for Wunderwaffle DG-2, having more then intended
Fixed Unintended Ammo Amount for Wunderwaffle DG-3 JZ, having less then intended
Fixed Miltiary Zombies having missing textures when shot.
Fixed Incorrect Textures Across the Map
Fixed Select Guns from appearing invisible during the Mystery Box cycle.
Fixed Certain Terrain being invisible allowing to see through the Map.
Fixed Collision of the Rocks on the ground in the Underground Area that could get Zombies stuck.
Fixed an issue where Zombies would not spawn in the Bar Room with certain doors unpurchased.
Fixed an zoneing issue where Zombies could spawn at the complete oppisite end of the map with certain open/closed door configurations
Fixed an issue where Door Buys would ignore Bullets and Grenades
Fixed an issue where certain Models would ignore Bullets and Grenades
Fixed an issue where the option to purchase Finace Finder would not appear if too close too the machine
Fixed lights not looking as intended
Fixed an issue where certain Zombie Spawns could drop Power Ups out of bounds.
Fixed certain models from clipping through walls
Fixed an issue where the player could see a Zombie Spawn within the Spawn Room
Fixed Unintended PaP Camo for the Left Hand HS10
Fixed Unintended PaP Camo for the MPL
Fixed M2 Flamethrower not displaying PaP Camo if viewing it held by Another Player
Fixed Pack a Punch Machine not being animated when turned on