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Introductions... Hello UGX Community!

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Created 10 years ago
by someknomeastim
0 Members and 1 Guest are viewing this topic.
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Location: us
Date Registered: 14 January 2015
Last active: 7 years ago
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[06:31:15 pm]mr.enchanter has connected. (from: US)
[06:31:22 pm]black metal chainsaw: ayye here cum dat boi
[06:31:23 pm]mr.enchanter joined the game.
[06:31:26 pm]black metal chainsaw: boi he aboutta do it
|Hello UGX Community!|
Some know me as Tim, but you can call me Enchanter.

I am new here to this forum, although I've had an account for a little while.
I am not however, new to modding. While my area of expertise is modding in the DOOM engine, I really want to get into making maps for World at War.
In fact, Call of Duty Zombies is probably the reason that I started in the first place. I started making sprites (2D Graphics) for a Zombies mod for DOOM called Doom Zombies 2, which can be found here:
My contributions included these sprites, and also Kino Der Toten and Nacht Der Untoten remakes that I am porting over to the other mod due to major differences in level code.

I then moved on to work on a more well coded and structured mod simply titled Nazi Zombies : Doom Edition, which can be found here:
Then over the course of a few years my work began to improve, as you can see by these sprites.

I also have made sprites for mods such as Project Brutality, Brutal Wolfenstein, and Insanity's Requiem. And I hope that I can also contribute something great to this community, although it may take some time to make up for the technical debt I have accrued from working with a 20+ year old game engine.

Kino Screenshots

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Location: usUnited States
Date Registered: 7 March 2014
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MZslayer11's Groups
UGX Site Moderator Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms.
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Welcome! Always nice to see new talent coming to the custom zombies community.
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broken avatar :(
Location: us
Date Registered: 14 January 2015
Last active: 7 years ago
Posts
14
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Legless Crawler
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Member
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Welcome! Always nice to see new talent coming to the custom zombies community.
Thank you very much :)
I spent most of yesterday learning how to map, in some ways it's easier than DoomBuilder, other ways harder.


I'm deciding to release my first map because why not right? Standard Box map but I think I did the lighting rather well.
Dropbox Link - EM1P: Prototype 1
Issues: Quick Revive in solo does not work yet, I need to learn how to do so, and some minor clipping issues with the zombies and the perk machines, which I can fix obviously.

Shitty gameplay of a shitty map:

 
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