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Compile Error

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Created 10 years ago
by Elzy
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Ingore...
Last Edit: December 21, 2015, 06:34:18 am by Elzy
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[UGX] Documentation Writer & Programmer
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You're passing an undefined variable (tst_fire_fx) in that playfx.

Pass level._effects["fire_small_barrel"] instead.
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am i replacing this > Pass level._effects["fire_small_barrel"] top line or bottom line?

Double Post Merge: December 21, 2015, 12:11:06 am
yeah that does not work, because my fire fxs are using script models with these kvp's
model | tag_origin
targetname | tst_fire_fx
and the script im using is a broken script from WARDOGSK93 because like i said the script is broken because i don't have the working one because i forgot to save =\
Last Edit: December 21, 2015, 12:12:27 am by Elzy
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If play_fire_fx first parameter is a struct use GetStructArray if it's an entity use GetEntArray.
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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why have you removed the OP!?

Completely ruins the very reason this board exists!

 
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