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Weird Properties in Dark rooms

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Created 6 years ago
by ChangCow
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Date Registered: 21 January 2017
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I'm not familiar with mapping or lighting that much so I apologize if this is a stupid question. I've searched every corner of the internet and each end of my brain, but I can't find the solution to why some parts of my map are just... odd. I have a prison-ish area where portions of the walls are see through. There's another part of the map that is an underground basement, when opening the door to it, well, it doesn't open. And down the stairs in the actual basement you can't interact with anything, such as picking up parts or hitting the box. Zombie spawners don't work even though the zone doesn't kill you. I plan on uploading a video when it's not late but I hope the description is enough. Even any tips to debugging would be greatly appreciated.

 

Thanks, ChangCow
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Location: gbMilton Keynes
Date Registered: 17 January 2014
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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just like we told you on modme....


youve picked a grated texture - it has HOLES IN IT

maybe this will help this time...


Last Edit: April 10, 2018, 05:53:49 am by Harry Bo21

 
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