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"Invisible clip" in radiant

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Created 7 years ago
by fedkerr6
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Hello i have a glitched clip on radiant!


RADIANT:


GAME:


Anyone know how to delete this "invisible clip"?

Sorry for bad english, i hope you understand
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please help me :(
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Hello i have a glitched clip on radiant!


RADIANT:
(Image removed from quote.)

GAME:
(Image removed from quote.)

Anyone know how to delete this "invisible clip"?

Sorry for bad english, i hope you understand

No offense, but those steps are WAY too steep, the zombies are probably having a hard time calculating a path up the stairs. To fix this you could extend the stairs but shorten each ones height OR you could get a clip ramp (basically put a clip over all of the stairs in a sort of "ramp" so it's smooth for the zombies). Hope this helps!
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nothing

Double Post Merge: August 09, 2017, 12:16:40 pm
there is an invisible clip, players and zombies can go up, its not the stairs
Last Edit: August 09, 2017, 12:16:40 pm by fedkerr6
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nothing

Double Post Merge: August 09, 2017, 12:16:40 pm
there is an invisible clip, players and zombies can go up, its not the stairs

Ok then, do you have all your filters checked?

It could also be a terrain patch that's accidentally outstretched from the wall.

Hope this helps! :)
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Ok then, do you have all your filters checked?

It could also be a terrain patch that's accidentally outstretched from the wall.

Hope this helps! :)

Nope, still zombies and players can go up
my layers are all on "show" and i tried to delete rock clips, checked all models in my map, objects / no brush in the invisible clip area

please help me :(
Last Edit: August 12, 2017, 12:36:00 pm by fedkerr6
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Sometimes the compiler will try to merge concave surfaces together and generate unwanted collision. It looks like that's what you're seeing here. There are 2 ways you can go about fixing it:

1 - Make all surrounding geo non-colliding and manually clip it (brushes only, no patches)

or

2 - Select surrounding geo & flag it as "expensive collision"

 
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