Login Issues
Activate Issues
Other Problems?
F:/steam/steamapps/common/Call of Duty Black Ops III/\gdtdb\gdtdb.exe /updategdtDB: updatingprocessed (0 GDTs) (0 assets) in 1.826 secgdtDB: successfully updated database.F:/steam/steamapps/common/Call of Duty Black Ops III/\bin\cod2map64.exe -platform pc -navmesh -navvolume -loadFrom F:/steam/steamapps/common/Call of Duty Black Ops III/\map_source\zm\zm_gunsmith.map F:/steam/steamapps/common/Call of Duty Black Ops III/\share\raw\maps\zm\zm_gunsmith.d3dbspmain: EnterFPU Precision set to 64 bitsCoD2Map: T7 Build Changelist: 2590626 Build Machine: CODBUILD8-764---- cod2map ----navmesh = truenavvolume = full generation----- FS_Startup -----Current search path:F:\steam\steamapps\common\Call of Duty Black Ops III\share\devrawF:\steam\steamapps\common\Call of Duty Black Ops III\bin\devdiscdataF:\steam\steamapps\common\Call of Duty Black Ops III\bin\devrawF:\steam\steamapps\common\Call of Duty Black Ops III\bin\rawF:\steam\steamapps\common\Call of Duty Black Ops III\share\rawF:\steam\steamapps\common\Call of Duty Black Ops III\bin\discdataF:/steam/steamapps/common/Call of Duty Black Ops III/pc/\devdiscdataF:/steam/steamapps/common/Call of Duty Black Ops III/pc/\devrawF:/steam/steamapps/common/Call of Duty Black Ops III/pc/\rawF:/steam/steamapps/common/Call of Duty Black Ops III/pc/\discdataF:\steam\steamapps\common\Call of Duty Black Ops III\bin\mainF:/steam/steamapps/common/Call of Duty Black Ops III/pc/\mainF:/steam/steamapps/common/Call of Duty Black Ops III/pc/\playersF:/steam/steamapps/common/Call of Duty Black Ops III/pc/\zoneF:/steam/steamapps/common/Call of Duty Black Ops III/pc/\local_storage----------------------Connected to data signature databaseLoading map file F:/steam/steamapps/common/Call of Duty Black Ops III/\map_source\zm\zm_gunsmith.mapLayer '000_Global/No Comp' ignoredreveal volume decal texture 1x1, 9 bytes. 0 packed 0 unpacked. 0 voldecals.restricting BSP to sky brusheswriting F:/steam/steamapps/common/Call of Duty Black Ops III/\share\raw\maps\zm\zm_gunsmith.d3dprtfinding triangle windings...assigning primary lights...splitting windings into lightable areas...coalescing coincident windings...removing occluded winding fragments...finding sun shadow casters...splitting large windings...merging into concave windings...ERROR: MAX_WINDINGS_PER_CONCAVE_GROUP (32768) exceededTry -blocksize 0.