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Did you add windows?
Are windows necessary? i thought without them they will still attempt to reach the player...
is there any way that i can make it so zombies arent looking for a window, but looking for the player?

You can use risers and they have "find_flesh" and will go to the players.
Or you can use "zombie_chaser" but it would require a few lines of code in zombiemode spawner.gsc to be edited to match your mapname.
i made them riser and set pathnodes and they still just stand there i can walk right in frount of them and they will not attack either
. any other suggestions?
tied this with no luck.i made them riser and set pathnodes and they still just stand there i can walk right in frount of them and they will not attack either
. any other suggestions?
Thanks!

Did you gave the kvp "script_noteworthy / find_flesh"?
EDIT: Noteworthy, not noteworhy