Where is the base skeleton rig for waw char model?

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Created 1379 days ago
by Cortland
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So I can apply it to another mesh
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Import a char model, remove the mesh and bam theres the rig
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yea but, in-game the eyes are stuffed
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stuffed?

dont know what that means, but iuts prolly a wieghting issue
Last Edit: November 03, 2016, 01:47:00 pm by arceus
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I'll provide some screenshots later. It's usually with ported models from further cod games.
I use elfenlied's tutorial and it's something to do with the joints in the head area that makes the eyes... white? i think.... like as if their eyes are rolled up. Not sure if this happens with other non-related cod models.
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I'll provide some screenshots later. It's usually with ported models from further cod games.
I use elfenlied's tutorial and it's something to do with the joints in the head area that makes the eyes... white? i think.... like as if their eyes are rolled up. Not sure if this happens with other non-related cod models.

If you dont mind losing a few facial animations, (no one really notices those) you can delete the facial joints. Its how i made my char models in my Kingdom Hearts map

 

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