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Call of Duty 5: World at War => Help Desk => Topic started by: DeletedUser on November 03, 2016, 12:37:46 pm

Title: Where is the base skeleton rig for waw char model?
Post by: DeletedUser on November 03, 2016, 12:37:46 pm
So I can apply it to another mesh
Title: Re: Where is the base skeleton rig for waw char model?
Post by: arceus on November 03, 2016, 01:16:11 pm
Import a char model, remove the mesh and bam theres the rig
Title: Re: Where is the base skeleton rig for waw char model?
Post by: DeletedUser on November 03, 2016, 01:18:16 pm
yea but, in-game the eyes are stuffed
Title: Re: Where is the base skeleton rig for waw char model?
Post by: arceus on November 03, 2016, 01:46:37 pm
stuffed?

dont know what that means, but iuts prolly a wieghting issue
Title: Re: Where is the base skeleton rig for waw char model?
Post by: DeletedUser on November 03, 2016, 01:50:04 pm
I'll provide some screenshots later. It's usually with ported models from further cod games.
I use elfenlied's tutorial and it's something to do with the joints in the head area that makes the eyes... white? i think.... like as if their eyes are rolled up. Not sure if this happens with other non-related cod models.
Title: Re: Where is the base skeleton rig for waw char model?
Post by: shinged on November 03, 2016, 06:33:46 pm
I'll provide some screenshots later. It's usually with ported models from further cod games.
I use elfenlied's tutorial and it's something to do with the joints in the head area that makes the eyes... white? i think.... like as if their eyes are rolled up. Not sure if this happens with other non-related cod models.

If you dont mind losing a few facial animations, (no one really notices those) you can delete the facial joints. Its how i made my char models in my Kingdom Hearts map