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Vertex/Tri limits on models?

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Created 11 years ago
by mrpeanut188
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The sound of God is the screech of tires, lights and magnets, bolts and wires. Strayed from the road, this very one, still to come. The sound of tires is the sound of God, the electric version.
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What are the exact limits for all tris and vertexes on a model, and basically ever other known model limitation.

NOTE: If they vary, it's for a view-model. ;)
Last Edit: October 30, 2014, 06:40:44 am by mrpeanut188
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There are multiple limits for vert/tris. If you are talking about what can be seen in radient without radient crashing, then the limit is 1500-1550 ( some where around that ). As for model limits, the converter can only convert up to 1800-1850 ( approximately ). I would stick to under 1800 due to the converter tending to dislike the high poly models.

 
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